Rey_Rust_28654
Offline 160.251.173.178:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Rey_Rust_28654?
Its rhythm cannot yet be told: too few of Rey_Rust_28654's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 71 days 1 hours ago.
Player counts
How busy is Rey_Rust_28654?
The last time Rey_Rust_28654 was seen was 2 days 14 hours ago, and it is offline now. A seven-day average of 0 players.
How does Rey_Rust_28654 rank against other Rust servers?
Player hours over seven days put Rey_Rust_28654 at #15,318, in the top 69% of ranked servers.
Rules and settings
Which map does Rey_Rust_28654 run?
The map on Rey_Rust_28654 is procedural, size 3,000 with seed 1188357218, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Rey_Rust_28654?
No gather rate appears in the name Rey_Rust_28654. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Rey_Rust_28654 run?
Rust network protocol 2632 and build 160556 is the build Rey_Rust_28654 runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Rey_Rust_28654 online, and how reliable is it?
Last seen 2 days 14 hours ago, Rey_Rust_28654 is offline right now. 118 of 168 hours up over the last 7 full days, which is 70%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Rey_Rust_28654 located?
A region is not published for Rey_Rust_28654. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 160.251.173.178:28015.
Tags
Which Rust Heatmap lists and filters include Rey_Rust_28654?
Modded Rust servers, by live population are the Rust Heatmap lists that Rey_Rust_28654 fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Rey_Rust_28654 mean?
These are the tags Rey_Rust_28654 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): To join, run the same version: game protocol 2632; cs160556 (Build): Build 160556; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Rey_Rust_28654?
Enter client.connect 160.251.173.178:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.