RustServer_25919
Online 160.251.169.111:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 14:18 UTC10d ago | 3° | – | running | 2 |
| Thu 8 Oct, 14:50 UTC21d ago | 3° | held half | 11 days | 0 |
| Sat 26 Sep, 03:42 UTC33d ago | 2° | halved by day 1 | 12.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustServer_25919?
The average peak across its recent wipes is 3 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on RustServer_25919?
Wipes come at irregular times on RustServer_25919, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 10 days 2 hours ago the server made the world it is on now.
Player counts
How busy is RustServer_25919?
The current population of RustServer_25919 is 0, against 50 slots. A seven-day average of 1 players, with a peak of 4. Its busiest point in the last 48 hours was 14:00 UTC, averaging 2 players.
How does RustServer_25919 rank against other Rust servers?
The top 16% of ranked servers includes RustServer_25919, at #3,672 for player hours over the last seven days.
Rules and settings
Which map does RustServer_25919 run?
A procedural map of size 3,000 with seed 15754, generated by the game, runs on RustServer_25919. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on RustServer_25919?
A gather rate is not given in the name RustServer_25919. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does RustServer_25919 run?
The build on RustServer_25919 is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustServer_25919 online, and how reliable is it?
Right now RustServer_25919 shows as online. About 4 days 16 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 19 September 2026.
Where is RustServer_25919 located?
A region is not published for RustServer_25919. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 160.251.169.111:28015.
Does RustServer_25919 run smoothly?
The last 48 hours brought an average of 166 server fps and a floor of 129. Entities peaked at 47,362, counting buildings, deployables and all the rest of the world. Memory use reached 3,241 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include RustServer_25919?
Modded Rust servers, by live population are the Rust Heatmap lists that RustServer_25919 fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on RustServer_25919 mean?
These are the tags RustServer_25919 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join RustServer_25919?
Press F1 in Rust to open the console, then enter client.connect 160.251.169.111:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.