Rust HeatmapInfrared · players
IR live Players98,236 Servers11,880 Warm3,914 Fresh wipes · 3h395 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

RustServer_25919

Online 160.251.169.111:28015 checked 8m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 17:00flare: a wipe in that hourThu 15:00
1
7-day average
peak 4
#3,672
rank
top 16%
10d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 8m ago

Li2Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctThu 8 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 14:18 UTC10d ago 3 – running 2
Thu 8 Oct, 14:50 UTC21d ago 3 held half 11 days 0
Sat 26 Sep, 03:42 UTC33d ago 2 halved by day 1 12.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
152 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
98 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
238 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
347 / 350

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RustServer_25919?

The average peak across its recent wipes is 3 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on RustServer_25919?

Wipes come at irregular times on RustServer_25919, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 10 days 2 hours ago the server made the world it is on now.

Player counts

How busy is RustServer_25919?

The current population of RustServer_25919 is 0, against 50 slots. A seven-day average of 1 players, with a peak of 4. Its busiest point in the last 48 hours was 14:00 UTC, averaging 2 players.

How does RustServer_25919 rank against other Rust servers?

The top 16% of ranked servers includes RustServer_25919, at #3,672 for player hours over the last seven days.

Rules and settings

Which map does RustServer_25919 run?

A procedural map of size 3,000 with seed 15754, generated by the game, runs on RustServer_25919. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on RustServer_25919?

A gather rate is not given in the name RustServer_25919. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does RustServer_25919 run?

The build on RustServer_25919 is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RustServer_25919 online, and how reliable is it?

Right now RustServer_25919 shows as online. About 4 days 16 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 19 September 2026.

Where is RustServer_25919 located?

A region is not published for RustServer_25919. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 160.251.169.111:28015.

Does RustServer_25919 run smoothly?

The last 48 hours brought an average of 166 server fps and a floor of 129. Entities peaked at 47,362, counting buildings, deployables and all the rest of the world. Memory use reached 3,241 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include RustServer_25919?

Modded Rust servers, by live population are the Rust Heatmap lists that RustServer_25919 fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on RustServer_25919 mean?

These are the tags RustServer_25919 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join RustServer_25919?

Press F1 in Rust to open the console, then enter client.connect 160.251.169.111:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.