Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h90 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 5° now Linear · 0–50° · slots

RustServer_22342

Offline 160.251.141.2:28015 checked 33d ago

moddedoxide
Sp1 · players now 5/ 50
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#9,754
rank
top 43%
34d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 33d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 03:38 UTC34d ago 8 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RustServer_22342?

Its recent wipes drew an average peak of 8 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on RustServer_22342?

RustServer_22342 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 34 days 13 hours ago.

Player counts

How busy is RustServer_22342?

Last seen 33 days 15 hours ago, RustServer_22342 is offline at the moment.

How does RustServer_22342 rank against other Rust servers?

Player hours over seven days put RustServer_22342 at #9,754, in the top 43% of ranked servers.

Map and rules

Which map does RustServer_22342 run?

The map on RustServer_22342 is procedural, size 3,000 with seed 1278391954, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on RustServer_22342?

The name RustServer_22342 does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does RustServer_22342 run?

Rust network protocol 2633 and build 165217 is the build RustServer_22342 runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RustServer_22342 online, and how reliable is it?

Offline at the moment: RustServer_22342 was last seen 33 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 24 September 2026.

Where is RustServer_22342 located?

A region is not published for RustServer_22342. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 160.251.141.2:28015.

Lists and filters

Which Rust Heatmap lists and filters include RustServer_22342?

Modded Rust servers, by live population are the Rust Heatmap lists that RustServer_22342 fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on RustServer_22342 mean?

These are the tags RustServer_22342 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join RustServer_22342?

Enter client.connect 160.251.141.2:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build This build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.