Rust HeatmapInfrared · players
IR live Players77,657 Servers11,837 Warm3,729 Fresh wipes · 3h257 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

RustServer_11418

Online 160.251.140.176:28015 checked 13m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Tue 15:00flare: a wipe in that hourThu 12:00
1
7-day average
peak 9
#2,996
rank
top 13%
24d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 13m ago

Li2Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Li3Server performance

025507510015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:51 UTC24d ago 12 – running 1
Sun 4 Oct, 16:04 UTC24d ago 12 – 0.7 days 0
Sat 3 Oct, 11:08 UTC26d ago 2 – 1.2 days 0
Fri 2 Oct, 13:56 UTC27d ago 2 – 0.9 days 1
Thu 1 Oct, 16:04 UTC27d ago 1 – 0.9 days 0
Wed 30 Sep, 09:27 UTC29d ago 1 – 1.3 days 0
Tue 29 Sep, 19:20 UTC29d ago 1 – 0.6 days 0
Tue 29 Sep, 11:08 UTC30d ago 1 – 0.3 days 0
Mon 28 Sep, 14:47 UTC30d ago 1 – 0.8 days 1
Sun 27 Sep, 16:01 UTC31d ago 4 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
194 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
44 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
268 / 700

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RustServer_11418?

At their busiest, its recent wipes averaged 9 players. The crowd on the latest wipe reached its peak 4 hours in.

What is the wipe schedule on RustServer_11418?

No next wipe can be predicted: RustServer_11418 wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 24 days 4 hours ago.

Population

How busy is RustServer_11418?

Of 50 slots on RustServer_11418, 0 are in use right now. The average across the last seven days is 1 players; the peak reached 9. Look at 16:00 UTC for the last 48 hours: that hour averaged 3 players.

How does RustServer_11418 rank against other Rust servers?

Player hours over seven days put RustServer_11418 at #2,996, in the top 13% of ranked servers.

Map and rules

Which map does RustServer_11418 run?

RustServer_11418 runs a procedural map of size 3,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on RustServer_11418?

No gather rate appears in the name RustServer_11418. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does RustServer_11418 run?

The build on RustServer_11418 is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is RustServer_11418 online, and how reliable is it?

The server is up at the moment: RustServer_11418 is online. Its reported uptime dates the last restart to about 5 days 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is RustServer_11418 located?

No region is published by RustServer_11418. Rust Heatmap shows the location a server states. It does not look up the machine's location. 160.251.140.176:28015 is its address.

Does RustServer_11418 run smoothly?

The last 48 hours brought an average of 77 server fps and a floor of 60. The world held as many as 72,772 entities, buildings and deployables included. The highest memory use was 3,703 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include RustServer_11418?

The Rust Heatmap lists that RustServer_11418 fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on RustServer_11418 mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags RustServer_11418 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join RustServer_11418?

Enter client.connect 160.251.140.176:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.