RustServer_11418
Online 160.251.140.176:28015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 4 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:51 UTC24d ago | 12° | – | running | 1 |
| Sun 4 Oct, 16:04 UTC24d ago | 12° | – | 0.7 days | 0 |
| Sat 3 Oct, 11:08 UTC26d ago | 2° | – | 1.2 days | 0 |
| Fri 2 Oct, 13:56 UTC27d ago | 2° | – | 0.9 days | 1 |
| Thu 1 Oct, 16:04 UTC27d ago | 1° | – | 0.9 days | 0 |
| Wed 30 Sep, 09:27 UTC29d ago | 1° | – | 1.3 days | 0 |
| Tue 29 Sep, 19:20 UTC29d ago | 1° | – | 0.6 days | 0 |
| Tue 29 Sep, 11:08 UTC30d ago | 1° | – | 0.3 days | 0 |
| Mon 28 Sep, 14:47 UTC30d ago | 1° | – | 0.8 days | 1 |
| Sun 27 Sep, 16:01 UTC31d ago | 4° | – | 0.9 days | 0 |
| Sat 26 Sep, 13:19 UTC33d ago | 4° | – | 1.1 days | 0 |
| Fri 25 Sep, 12:00 UTC34d ago | 1° | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustServer_11418?
At their busiest, its recent wipes averaged 9 players. The crowd on the latest wipe reached its peak 4 hours in.
What is the wipe schedule on RustServer_11418?
No next wipe can be predicted: RustServer_11418 wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 24 days 4 hours ago.
Population
How busy is RustServer_11418?
Of 50 slots on RustServer_11418, 0 are in use right now. The average across the last seven days is 1 players; the peak reached 9. Look at 16:00 UTC for the last 48 hours: that hour averaged 3 players.
How does RustServer_11418 rank against other Rust servers?
Player hours over seven days put RustServer_11418 at #2,996, in the top 13% of ranked servers.
Map and rules
Which map does RustServer_11418 run?
RustServer_11418 runs a procedural map of size 3,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on RustServer_11418?
No gather rate appears in the name RustServer_11418. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does RustServer_11418 run?
The build on RustServer_11418 is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is RustServer_11418 online, and how reliable is it?
The server is up at the moment: RustServer_11418 is online. Its reported uptime dates the last restart to about 5 days 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is RustServer_11418 located?
No region is published by RustServer_11418. Rust Heatmap shows the location a server states. It does not look up the machine's location. 160.251.140.176:28015 is its address.
Does RustServer_11418 run smoothly?
The last 48 hours brought an average of 77 server fps and a floor of 60. The world held as many as 72,772 entities, buildings and deployables included. The highest memory use was 3,703 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include RustServer_11418?
The Rust Heatmap lists that RustServer_11418 fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on RustServer_11418 mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags RustServer_11418 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join RustServer_11418?
Enter client.connect 160.251.140.176:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.