RustServer_13458
Online 160.251.137.68:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RustServer_13458?
Its rhythm cannot yet be told: too few of RustServer_13458's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 55 days 8 hours ago the server made the world it is on now.
Population
How busy is RustServer_13458?
RustServer_13458 currently has 0 of its 50 slots filled. The average across the last seven days is 0 players.
How does RustServer_13458 rank against other Rust servers?
Ranked #15,341 on seven-day player hours, RustServer_13458 is in the top 69% of all ranked servers.
Rules and settings
Which map does RustServer_13458 run?
RustServer_13458 runs a procedural map of size 3,000 with seed 11700, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on RustServer_13458?
No gather rate appears in the name RustServer_13458. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does RustServer_13458 run?
Rust network protocol 2633 and build 162929 on Linux is what RustServer_13458 runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustServer_13458 online, and how reliable is it?
The server is up at the moment: RustServer_13458 is online. Its reported uptime dates the last restart to about 5 days 17 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is RustServer_13458 located?
Nothing about a region comes from RustServer_13458. Rust Heatmap shows the location a server states. It does not look up the machine's location. 160.251.137.68:28015 is its address.
Does RustServer_13458 run smoothly?
It averaged 98 server fps over the last 48 hours, with a low of 51. The world held as many as 48,538 entities, buildings and deployables included. The highest memory use was 2,532 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include RustServer_13458?
The Rust Heatmap lists that RustServer_13458 fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on RustServer_13458 mean?
The game's server browser reads the tags RustServer_13458 publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs162929 (Build): This build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join RustServer_13458?
Enter client.connect 160.251.137.68:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.