Rust HeatmapInfrared · players
IR live Players63,224 Servers11,690 Warm3,459 Fresh wipes · 3h120 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me

Online 159.69.226.149:28015 checked 10m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Mon 12:00flare: a wipe in that hourWed 09:00
2
7-day average
peak 11
#2,407
rank
top 11%
11d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10m ago

Li2Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Li3Server performance

02040608012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:42 UTC11d ago 9 – running 0
Thu 1 Oct, 18:23 UTC FW26d ago 8 halved by day 5 15.6 days 0
Sat 19 Sep, 07:19 UTC39d ago 7 halved by day 3 12.5 days 1
Fri 18 Sep, 16:41 UTC39d ago 7 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
174 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
178 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
139 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
53 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

Its recent wipes drew an average peak of 8 players. The crowd on the latest wipe reached its peak 28 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 4 it was below half in the wipes that did not hold.

What is the wipe schedule on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

There is no next wipe to predict on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 11 days 1 hours ago the server made the world it is on now.

Population

How busy is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me currently has 0 of its 50 slots filled. A seven-day average of 2 players, with a peak of 11. Look at 18:00 UTC for the last 48 hours: that hour averaged 4 players.

How does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me rank against other Rust servers?

Player hours over seven days put DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me at #2,407, in the top 11% of ranked servers.

Map and rules

Which map does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me run?

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me runs a procedural map of size 3,500 with seed 1768323314, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

No gather rate appears in the name DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me run?

Rust network protocol 2635 and build 168909 on Windows is what DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me online, and how reliable is it?

Right now DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me shows as online. The uptime it reports puts the last restart at about 5 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me located?

A region is not published for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 159.69.226.149:28015 is its address.

Does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me run smoothly?

The last 48 hours brought an average of 52 server fps and a floor of 7. The world held as many as 97,942 entities, buildings and deployables included. At its peak it held 3,485 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

Rust servers with zombies in the name and Modded Rust servers, by live population are the Rust Heatmap lists that DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me mean?

These are the tags DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

Press F1 in Rust to open the console, then enter client.connect 159.69.226.149:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.