DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me
Online 159.69.226.149:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 09:42 UTC11d ago | 9° | – | running | 0 |
| Thu 1 Oct, 18:23 UTC FW26d ago | 8° | halved by day 5 | 15.6 days | 0 |
| Sat 19 Sep, 07:19 UTC39d ago | 7° | halved by day 3 | 12.5 days | 1 |
| Fri 18 Sep, 16:41 UTC39d ago | 7° | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?
Its recent wipes drew an average peak of 8 players. The crowd on the latest wipe reached its peak 28 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 4 it was below half in the wipes that did not hold.
What is the wipe schedule on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?
There is no next wipe to predict on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 11 days 1 hours ago the server made the world it is on now.
Population
How busy is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?
DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me currently has 0 of its 50 slots filled. A seven-day average of 2 players, with a peak of 11. Look at 18:00 UTC for the last 48 hours: that hour averaged 4 players.
How does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me rank against other Rust servers?
Player hours over seven days put DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me at #2,407, in the top 11% of ranked servers.
Map and rules
Which map does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me run?
DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me runs a procedural map of size 3,500 with seed 1768323314, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?
No gather rate appears in the name DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me run?
Rust network protocol 2635 and build 168909 on Windows is what DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me online, and how reliable is it?
Right now DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me shows as online. The uptime it reports puts the last restart at about 5 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.
Where is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me located?
A region is not published for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 159.69.226.149:28015 is its address.
Does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me run smoothly?
The last 48 hours brought an average of 52 server fps and a floor of 7. The world held as many as 97,942 entities, buildings and deployables included. At its peak it held 3,485 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?
Rust servers with zombies in the name and Modded Rust servers, by live population are the Rust Heatmap lists that DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me mean?
These are the tags DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?
Press F1 in Rust to open the console, then enter client.connect 159.69.226.149:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.