Rust HeatmapInfrared · players
IR live Players35,149 Servers11,607 Warm2,874 Fresh wipes · 3h60 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

RustSkinLab Content Studio

Offline 159.26.112.38:28025 checked 25d ago

moddedoxide
Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,921
rank
top 70%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 25d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 159 on average
44 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
21 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on RustSkinLab Content Studio?

The record of RustSkinLab Content Studio's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 4 hours ago.

Player counts

How busy is RustSkinLab Content Studio?

The last time RustSkinLab Content Studio was seen was 25 days 9 hours ago, and it is offline now.

How does RustSkinLab Content Studio rank against other Rust servers?

Ranked #15,921 on seven-day player hours, RustSkinLab Content Studio is in the top 70% of all ranked servers.

Map and rules

Which map does RustSkinLab Content Studio run?

RustSkinLab Content Studio runs a procedural map, which the game generates.

What are the rules and settings on RustSkinLab Content Studio?

A gather rate is not given in the name RustSkinLab Content Studio. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does RustSkinLab Content Studio run?

Rust network protocol 2634 and build 166494 is the build RustSkinLab Content Studio runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RustSkinLab Content Studio online, and how reliable is it?

Offline at the moment: RustSkinLab Content Studio was last seen 25 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 2 October 2026.

Where is RustSkinLab Content Studio located?

No region is published by RustSkinLab Content Studio. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 159.26.112.38:28025.

Lists and filters

Which Rust Heatmap lists and filters include RustSkinLab Content Studio?

The Rust Heatmap lists that RustSkinLab Content Studio fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustSkinLab Content Studio mean?

These are the tags RustSkinLab Content Studio publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): This server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): This build is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join RustSkinLab Content Studio?

Press F1 in Rust to open the console, then enter client.connect 159.26.112.38:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp2
Max players This server has 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166494
Build This build is 166494.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.