Build System Dev
Offline 159.26.105.78:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:09 UTC24d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Build System Dev?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Build System Dev?
Its rhythm cannot yet be told: too few of Build System Dev's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 24 days 12 hours ago.
Population
How busy is Build System Dev?
The last time Build System Dev was seen was 24 days 11 hours ago, and it is offline now.
How does Build System Dev rank against other Rust servers?
Player hours over seven days put Build System Dev at #13,887, in the top 61% of ranked servers.
Map and rules
Which map does Build System Dev run?
A procedural map, generated by the game, runs on Build System Dev.
What are the rules and settings on Build System Dev?
A gather rate is not given in the name Build System Dev. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Build System Dev run?
Rust network protocol 2634 and build 166652 is the build Build System Dev runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Build System Dev online, and how reliable is it?
Last seen 24 days 11 hours ago, Build System Dev is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 1 October 2026.
Where is Build System Dev located?
No region is published by Build System Dev. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 159.26.105.78:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Build System Dev?
These Rust Heatmap lists include Build System Dev: Rust build servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Build System Dev mean?
These are the tags Build System Dev publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Build System Dev?
Enter client.connect 159.26.105.78:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.