Rust HeatmapInfrared · players
IR live Players32,197 Servers11,601 Warm2,849 Fresh wipes · 3h67 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

Rusted Outback PVE [Perth]

Online 159.196.80.94:28015 checked 7m ago

moddedoxide
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 06:00flare: a wipe in that hourWed 03:00
0
7-day average
peak 2
#5,404
rank
top 24%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 7m ago

Li2Players

AveragePeak
00.511.5206:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Li3Server performance

02040608006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:14 UTC17d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 158 on average
54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
30 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
13 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Rusted Outback PVE [Perth]?

Its recent wipes drew an average peak of 4 players. 20 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Rusted Outback PVE [Perth]?

Its rhythm cannot yet be told: too few of Rusted Outback PVE [Perth]'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 17 days 16 hours ago.

Player counts

How busy is Rusted Outback PVE [Perth]?

Rusted Outback PVE [Perth] currently has 0 of its 30 slots filled. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 08:00 UTC, averaging 2 players.

How does Rusted Outback PVE [Perth] rank against other Rust servers?

Player hours over seven days put Rusted Outback PVE [Perth] at #5,404, in the top 24% of ranked servers.

Map and rules

Which map does Rusted Outback PVE [Perth] run?

Rusted Outback PVE [Perth] runs a procedural map of size 4,000 with seed 1408970281, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Rusted Outback PVE [Perth]?

No gather rate appears in the name Rusted Outback PVE [Perth]. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Rusted Outback PVE [Perth] run?

Rust network protocol 2635 and build 168909 is the build Rusted Outback PVE [Perth] runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Rusted Outback PVE [Perth] online, and how reliable is it?

Online now: Rusted Outback PVE [Perth]. Its reported uptime dates the last restart to about 3 days 17 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is Rusted Outback PVE [Perth] located?

Nothing about a region comes from Rusted Outback PVE [Perth]. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 159.196.80.94:28015 is its address.

Does Rusted Outback PVE [Perth] run smoothly?

The last 48 hours brought an average of 59 server fps and a floor of 46. Buildings, deployables and the rest of the world came to as much as 93,618 entities. At its peak it held 3,640 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Rusted Outback PVE [Perth]?

The Rust Heatmap lists that Rusted Outback PVE [Perth] fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Rusted Outback PVE [Perth] mean?

gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): The slot count is 30; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Rusted Outback PVE [Perth] publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Rusted Outback PVE [Perth]?

Press F1 in Rust to open the console, then enter client.connect 159.196.80.94:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://www.devcon1.com.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp30
Max players The slot count is 30.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.