Rust HeatmapInfrared · players
IR live Players32,078 Servers11,614 Warm2,758 Fresh wipes · 3h69 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked

Online 159.196.30.227:20036 checked 13m ago

1000x
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 06:00flare: a wipe in that hourThu 04:00
0
7-day average
peak 2
#5,086
rank
top 23%
11d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 13m ago

Li2Players

AveragePeak
00.511.5206:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:16 UTC11d ago 2 – running 0
Thu 1 Oct, 20:52 UTC FW27d ago 2 halved by day 5 15.8 days 0
Fri 18 Sep, 08:40 UTC40d ago 3 halved by day 2 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 67 on average
48 / 150
RustForNoobs.com | 10x | Clans | No BPs |x10 AU | Kits
OC · groups of 32+ · 10x · weekly · 1 on average
3 / 100
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 144 on average
634 / 650
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 120 on average
81 / 100
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 59 on average
107 / 150
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 30 on average
23 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 26 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.5.

What is the wipe schedule on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

There is no next wipe to predict on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 11 days 13 hours ago.

Player counts

How busy is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

Of 100 slots on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, 1 are in use right now. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 17:00 UTC, averaging 2 players.

How does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked rank against other Rust servers?

Player hours over seven days put [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked at #5,086, in the top 23% of ranked servers.

Map and rules

Which map does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked run?

The map on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked is procedural, size 3,500 with seed 901796074, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked's name indicates a gather rate of 1000x. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked run?

The build on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked online, and how reliable is it?

Online now: [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked. Its reported uptime dates the last restart to about 4 days 20 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked located?

By its name, [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked points to Oceania, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 159.196.30.227:20036.

Does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked run smoothly?

The last 48 hours brought an average of 71 server fps and a floor of 17. The world held as many as 72,370 entities, buildings and deployables included. The highest memory use was 2,813 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

These Rust Heatmap lists include [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked: Best Rust community servers, Rust servers above 10x and Oceania Rust servers. Filtering the list by Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x brings it up.

What do the server tags on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked mean?

These are the tags [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

To join by console, open it with F1 in Rust and enter client.connect 159.196.30.227:20036. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://www.tearbeargaming.com.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.