Server name on in-game server list
Offline 159.196.189.213:28015 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 01:00 UTC30d ago | 2° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Server name on in-game server list?
Its recent wipes drew an average peak of 2 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Server name on in-game server list?
Its rhythm cannot yet be told: too few of Server name on in-game server list's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 30 days ago.
Population
How busy is Server name on in-game server list?
Last seen 28 days 22 hours ago, Server name on in-game server list is offline at the moment.
How does Server name on in-game server list rank against other Rust servers?
The top 60% of ranked servers includes Server name on in-game server list, at #14,315 for player hours over the last seven days.
Map and rules
What are the rules and settings on Server name on in-game server list?
The name Server name on in-game server list does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Server name on in-game server list run?
Rust network protocol 2633 and build 165217 is the build Server name on in-game server list runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Server name on in-game server list online, and how reliable is it?
Offline at the moment: Server name on in-game server list was last seen 28 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 30 September 2026.
Where is Server name on in-game server list located?
A region is not published for Server name on in-game server list. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 159.196.189.213:28015.
Lists and filters
Which Rust Heatmap lists and filters include Server name on in-game server list?
The Rust Heatmap lists that Server name on in-game server list fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Server name on in-game server list mean?
gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Server name on in-game server list publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Server name on in-game server list?
To join by console, open it with F1 in Rust and enter client.connect 159.196.189.213:28015. Or press Launch Rust on this page, which connects you through Steam.