AussieBrosLabsRustServer
Offline 159.196.132.93:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:31 UTC27d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on AussieBrosLabsRustServer?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on AussieBrosLabsRustServer?
Its rhythm cannot yet be told: too few of AussieBrosLabsRustServer's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 27 days 12 hours ago.
Population
How busy is AussieBrosLabsRustServer?
AussieBrosLabsRustServer went quiet 15 days 21 hours ago and is offline right now.
How does AussieBrosLabsRustServer rank against other Rust servers?
Ranked #15,312 on seven-day player hours, AussieBrosLabsRustServer is in the top 71% of all ranked servers.
Map and rules
Which map does AussieBrosLabsRustServer run?
The game generates the procedural map on AussieBrosLabsRustServer.
What are the rules and settings on AussieBrosLabsRustServer?
No gather rate appears in the name AussieBrosLabsRustServer. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does AussieBrosLabsRustServer run?
Rust network protocol 2634 and build 167584 is the build AussieBrosLabsRustServer runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is AussieBrosLabsRustServer online, and how reliable is it?
AussieBrosLabsRustServer is down just now; the last sighting was 15 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is AussieBrosLabsRustServer located?
Nothing about a region comes from AussieBrosLabsRustServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 159.196.132.93:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include AussieBrosLabsRustServer?
These Rust Heatmap lists include AussieBrosLabsRustServer: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on AussieBrosLabsRustServer mean?
gmrust (Game mode): Rust survival, standard rules; mp8 (Max players): The slot count is 8; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167584 (Build): The game build here is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags AussieBrosLabsRustServer publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join AussieBrosLabsRustServer?
Enter client.connect 159.196.132.93:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.