AussieBrosLabsRustServer
Online 159.196.132.146:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on AussieBrosLabsRustServer?
AussieBrosLabsRustServer has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 17 hours ago.
Player counts
How busy is AussieBrosLabsRustServer?
AussieBrosLabsRustServer currently has 0 of its 8 slots filled. Averaged over the past week: 0 players.
How does AussieBrosLabsRustServer rank against other Rust servers?
Ranked #15,269 on seven-day player hours, AussieBrosLabsRustServer is in the top 68% of all ranked servers.
Map and rules
Which map does AussieBrosLabsRustServer run?
The game generates the procedural map on AussieBrosLabsRustServer.
What are the rules and settings on AussieBrosLabsRustServer?
The name AussieBrosLabsRustServer does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does AussieBrosLabsRustServer run?
Rust network protocol 2635 and build 168909 is the build AussieBrosLabsRustServer runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is AussieBrosLabsRustServer online, and how reliable is it?
Right now AussieBrosLabsRustServer shows as online. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 14 October 2026.
Where is AussieBrosLabsRustServer located?
A region is not published for AussieBrosLabsRustServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 159.196.132.146:28015.
Tags
Which Rust Heatmap lists and filters include AussieBrosLabsRustServer?
The Rust Heatmap lists that AussieBrosLabsRustServer fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on AussieBrosLabsRustServer mean?
The game's server browser reads the tags AussieBrosLabsRustServer publishes: gmrust (Game mode): Survival in the standard Rust form; mp8 (Max players): The slot count is 8; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join AussieBrosLabsRustServer?
Press F1 in Rust to open the console, then enter client.connect 159.196.132.146:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.