Rust Sentinel Local Test
Offline 159.146.84.150:28115 checked 38d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Rust Sentinel Local Test?
The record of Rust Sentinel Local Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 38 days 12 hours ago.
Population
How busy is Rust Sentinel Local Test?
Last seen 38 days 12 hours ago, Rust Sentinel Local Test is offline at the moment.
How does Rust Sentinel Local Test rank against other Rust servers?
Player hours over seven days put Rust Sentinel Local Test at #15,480, in the top – of ranked servers.
Settings and rules
Which map does Rust Sentinel Local Test run?
Rust Sentinel Local Test runs a procedural map, which the game generates.
What are the rules and settings on Rust Sentinel Local Test?
No gather rate appears in the name Rust Sentinel Local Test. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does Rust Sentinel Local Test run?
Rust network protocol 2633 and build 164530 is the build Rust Sentinel Local Test runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust Sentinel Local Test online, and how reliable is it?
Last seen 38 days 12 hours ago, Rust Sentinel Local Test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 20 September 2026.
Where is Rust Sentinel Local Test located?
No region is published by Rust Sentinel Local Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 159.146.84.150:28115.
Lists and filters
Which Rust Heatmap lists and filters include Rust Sentinel Local Test?
Modded Rust servers, by live population are the Rust Heatmap lists that Rust Sentinel Local Test fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Sentinel Local Test mean?
The game's server browser reads the tags Rust Sentinel Local Test publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): The game build here is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Rust Sentinel Local Test?
Press F1 in Rust to open the console, then enter client.connect 159.146.84.150:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.