Four Nintendos
Offline 159.112.28.71:28016 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Four Nintendos?
Four Nintendos has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 26 days 1 hours ago.
Population
How busy is Four Nintendos?
Four Nintendos went quiet 2 days 22 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 2.
How does Four Nintendos rank against other Rust servers?
The top 52% of ranked servers includes Four Nintendos, at #11,568 for player hours over the last seven days.
Rules and settings
Which map does Four Nintendos run?
Four Nintendos runs a procedural map of size 4,500 with seed 6738, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Four Nintendos?
No gather rate appears in the name Four Nintendos. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Four Nintendos run?
The build on Four Nintendos is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Four Nintendos online, and how reliable is it?
Four Nintendos is down just now; the last sighting was 2 days 22 hours ago. It was up 73 of 168 hours across the last 7 full days, or 43% of the time. Rust Heatmap has had it on record since 2 October 2026.
Where is Four Nintendos located?
Nothing about a region comes from Four Nintendos. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 159.112.28.71:28016 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Four Nintendos?
These Rust Heatmap lists include Four Nintendos: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Four Nintendos mean?
The game's server browser reads the tags Four Nintendos publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Four Nintendos?
Press F1 in Rust to open the console, then enter client.connect 159.112.28.71:28016. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.