Rust::Hosted by GameHost
Offline EU 159.112.138.116:28031 checked 35d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Rust::Hosted by GameHost?
Drawn from the force wipe, the next wipe on Rust::Hosted by GameHost is an estimate. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 50 days 5 hours ago the server made the world it is on now. The tags list one wipe a month.
Player counts
How busy is Rust::Hosted by GameHost?
The last time Rust::Hosted by GameHost was seen was 35 days 19 hours ago, and it is offline now.
How does Rust::Hosted by GameHost rank against other Rust servers?
Seven-day player hours place Rust::Hosted by GameHost at #15,478, in the top 71% of ranked servers; within Europe it is #2,515.
Rules and settings
Which map does Rust::Hosted by GameHost run?
The map on Rust::Hosted by GameHost is procedural, size 2,500 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Rust::Hosted by GameHost?
The name Rust::Hosted by GameHost does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Rust::Hosted by GameHost run?
The build on Rust::Hosted by GameHost is Rust network protocol 2633 and build 165217, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rust::Hosted by GameHost online, and how reliable is it?
Last seen 35 days 19 hours ago, Rust::Hosted by GameHost is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Rust::Hosted by GameHost located?
In Europe, Rust::Hosted by GameHost lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 159.112.138.116:28031.
Lists and filters
Which Rust Heatmap lists and filters include Rust::Hosted by GameHost?
These Rust Heatmap lists include Rust::Hosted by GameHost: Best Rust community servers, EU Rust servers, busiest first and Vanilla Rust servers, busiest first. Filtering the list by Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on Rust::Hosted by GameHost mean?
These are the tags Rust::Hosted by GameHost publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; EU (Europe): The server browser lists it under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Rust::Hosted by GameHost?
To join by console, open it with F1 in Rust and enter client.connect 159.112.138.116:28031. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://www.gamehost.cl/.
