[EU] RaidLab - Raid Simulator
Offline EU 157.90.90.95:28005 checked 34d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [EU] RaidLab - Raid Simulator?
Drawn from the force wipe, the next wipe on [EU] RaidLab - Raid Simulator is an estimate. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 53 days 10 hours ago. Its tags state a wipe each month.
Player counts
How busy is [EU] RaidLab - Raid Simulator?
[EU] RaidLab - Raid Simulator went quiet 34 days 7 hours ago and is offline right now.
How does [EU] RaidLab - Raid Simulator rank against other Rust servers?
Top 71% of ranked servers and #2,515 in Europe: that is [EU] RaidLab - Raid Simulator at #15,625 for player hours over seven days.
Map and rules
Which map does [EU] RaidLab - Raid Simulator run?
[EU] RaidLab - Raid Simulator runs a procedural map of size 4,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.
What are the rules and settings on [EU] RaidLab - Raid Simulator?
A gather rate is not given in the name [EU] RaidLab - Raid Simulator. 8 players is the default group size, and that is the limit here. The server runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does [EU] RaidLab - Raid Simulator run?
Rust network protocol 2633 and build 163207 on Linux is what [EU] RaidLab - Raid Simulator runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [EU] RaidLab - Raid Simulator online, and how reliable is it?
[EU] RaidLab - Raid Simulator is down just now; the last sighting was 34 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [EU] RaidLab - Raid Simulator located?
With its EU tag, [EU] RaidLab - Raid Simulator lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 157.90.90.95:28005.
Lists and filters
Which Rust Heatmap lists and filters include [EU] RaidLab - Raid Simulator?
The Rust Heatmap lists that [EU] RaidLab - Raid Simulator fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [EU] RaidLab - Raid Simulator mean?
The game's server browser reads the tags [EU] RaidLab - Raid Simulator publishes: gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): Slot count: 150; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163207 (Build): The game build here is 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): The server browser lists it under Europe. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [EU] RaidLab - Raid Simulator?
Enter client.connect 157.90.90.95:28005 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.