A Rust Server
Online 157.90.0.249:50003 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:57 UTC6d ago | 2° | – | running | 0 |
| Thu 15 Oct, 15:19 UTC12d ago | 1° | halved by day 3 | 6.1 days | 0 |
| Fri 2 Oct, 06:46 UTC25d ago | 1° | halved by day 3 | 13.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on A Rust Server?
At their busiest, its recent wipes averaged 1 players. 44 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 3 when it did not hold.
What is the wipe schedule on A Rust Server?
There is no next wipe to predict on A Rust Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 6 days 1 hours ago.
Player counts
How busy is A Rust Server?
A Rust Server currently has 0 of its 40 slots filled. The average across the last seven days is 0 players; the peak reached 2.
How does A Rust Server rank against other Rust servers?
The top 28% of ranked servers includes A Rust Server, at #6,295 for player hours over the last seven days.
Rules and settings
Which map does A Rust Server run?
A procedural map of size 2,700 with seed 1337, generated by the game, runs on A Rust Server. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.
What are the rules and settings on A Rust Server?
A gather rate is not given in the name A Rust Server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does A Rust Server run?
Rust network protocol 2635 and build 168909 is the build A Rust Server runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is A Rust Server online, and how reliable is it?
Online now: A Rust Server. The uptime it reports puts the last restart at about 3 days 21 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.
Where is A Rust Server located?
A region is not published for A Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 157.90.0.249:50003.
Does A Rust Server run smoothly?
The last 48 hours brought an average of 210 server fps and a floor of 165. Buildings, deployables and the rest of the world came to as much as 35,305 entities. Memory use reached 2,472 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include A Rust Server?
Modded Rust servers, by live population are the Rust Heatmap lists that A Rust Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on A Rust Server mean?
The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join A Rust Server?
To join by console, open it with F1 in Rust and enter client.connect 157.90.0.249:50003. Or press Launch Rust on this page, which connects you through Steam.