A Shockbyte x Discord Production Rust Server
Online 157.85.95.40:28159 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 18:33 UTC24d ago | 1° | – | running | 0 |
| Fri 2 Oct, 08:21 UTC26d ago | 2° | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 24 days 9 hours ago.
Population
How busy is A Shockbyte x Discord Production Rust Server?
Of 25 slots on A Shockbyte x Discord Production Rust Server, 0 are in use right now. The average across the last seven days is 0 players.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
The top 69% of ranked servers includes A Shockbyte x Discord Production Rust Server, at #15,358 for player hours over the last seven days.
Map and rules
Which map does A Shockbyte x Discord Production Rust Server run?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 2,000 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
The name A Shockbyte x Discord Production Rust Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
Online now: A Shockbyte x Discord Production Rust Server. About 2 days 15 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 1 October 2026.
Where is A Shockbyte x Discord Production Rust Server located?
A region is not published for A Shockbyte x Discord Production Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 157.85.95.40:28159 is its address.
Does A Shockbyte x Discord Production Rust Server run smoothly?
The last 48 hours brought an average of 239 server fps and a floor of 223. The world held as many as 2,679 entities, buildings and deployables included. At its peak it held 2,697 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include A Shockbyte x Discord Production Rust Server?
The Rust Heatmap lists that A Shockbyte x Discord Production Rust Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp25 (Max players): Slot count: 25; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join A Shockbyte x Discord Production Rust Server?
Enter client.connect 157.85.95.40:28159 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.