Rust – Falling Kingdoms
Online 157.85.95.188:26941 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:23 UTC14d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rust – Falling Kingdoms?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Rust – Falling Kingdoms?
The record of Rust – Falling Kingdoms's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 14 days ago.
Player counts
How busy is Rust – Falling Kingdoms?
Of 40 slots on Rust – Falling Kingdoms, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1.
How does Rust – Falling Kingdoms rank against other Rust servers?
Ranked #15,193 on seven-day player hours, Rust – Falling Kingdoms is in the top 68% of all ranked servers.
Map and rules
Which map does Rust – Falling Kingdoms run?
A procedural map of size 3,500 with seed 50000, generated by the game, runs on Rust – Falling Kingdoms. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on Rust – Falling Kingdoms?
A gather rate is not given in the name Rust – Falling Kingdoms. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Rust – Falling Kingdoms run?
Rust network protocol 2635 and build 167781 is the build Rust – Falling Kingdoms runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rust – Falling Kingdoms online, and how reliable is it?
Online now: Rust – Falling Kingdoms. Its reported uptime dates the last restart to about 2 days 5 hours ago. It was up 135 of 168 hours across the last 7 full days, or 80% of the time. Rust Heatmap has had it on record since 14 October 2026.
Where is Rust – Falling Kingdoms located?
Nothing about a region comes from Rust – Falling Kingdoms. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 157.85.95.188:26941.
Does Rust – Falling Kingdoms run smoothly?
The last 48 hours brought an average of 179 server fps and a floor of 124. Entities peaked at 78,037, counting buildings, deployables and all the rest of the world. At its peak it held 3,864 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Rust – Falling Kingdoms?
Modded Rust servers, by live population are the Rust Heatmap lists that Rust – Falling Kingdoms fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Rust – Falling Kingdoms mean?
The game's server browser reads the tags Rust – Falling Kingdoms publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rust – Falling Kingdoms?
Press F1 in Rust to open the console, then enter client.connect 157.85.95.188:26941. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.