Rust HeatmapInfrared · players
IR live Players34,993 Servers11,617 Warm2,836 Fresh wipes · 3h74 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

DEV SERV FR TERRES INCONNUES

Offline 157.85.95.172:21214 checked 19d ago

moddedoxidesoftcore
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,833
rank
top 72%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 19d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:35 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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EU · groups of 16+ · monthly · 84 on average
10 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on DEV SERV FR TERRES INCONNUES?

The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on DEV SERV FR TERRES INCONNUES?

The record of DEV SERV FR TERRES INCONNUES's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 12 hours ago.

Player counts

How busy is DEV SERV FR TERRES INCONNUES?

Last seen 19 days 7 hours ago, DEV SERV FR TERRES INCONNUES is offline at the moment.

How does DEV SERV FR TERRES INCONNUES rank against other Rust servers?

Ranked #15,833 on seven-day player hours, DEV SERV FR TERRES INCONNUES is in the top 72% of all ranked servers.

Rules and settings

Which map does DEV SERV FR TERRES INCONNUES run?

A procedural map of size 4,700 with seed 50000, generated by the game, runs on DEV SERV FR TERRES INCONNUES. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on DEV SERV FR TERRES INCONNUES?

A gather rate is not given in the name DEV SERV FR TERRES INCONNUES. 8 players is the default group size, and that is the limit here. softcore is the game mode, A more forgiving Facepunch mode, keeping part of your loot. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does DEV SERV FR TERRES INCONNUES run?

Rust network protocol 2634 and build 166652 on Linux is what DEV SERV FR TERRES INCONNUES runs. To join, your game must match the protocol; Steam handles the update.

Is DEV SERV FR TERRES INCONNUES online, and how reliable is it?

Offline at the moment: DEV SERV FR TERRES INCONNUES was last seen 19 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is DEV SERV FR TERRES INCONNUES located?

Nothing about a region comes from DEV SERV FR TERRES INCONNUES. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 157.85.95.172:21214 is its address.

Tags

Which Rust Heatmap lists and filters include DEV SERV FR TERRES INCONNUES?

The Rust Heatmap lists that DEV SERV FR TERRES INCONNUES fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on DEV SERV FR TERRES INCONNUES mean?

These are the tags DEV SERV FR TERRES INCONNUES publishes for the game's server browser to read: gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join DEV SERV FR TERRES INCONNUES?

Press F1 in Rust to open the console, then enter client.connect 157.85.95.172:21214. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://terresinconnues.fr.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts8,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, the easier one.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build Build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.