KAKA CINEMATICS
Online 157.85.95.129:28739 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
a steady gapNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 20:54 UTC13h ago | – | – | running | 0 |
| Mon 19 Oct, 05:56 UTC10d ago | 1° | halved by day 1 | 9.6 days | 0 |
| Thu 8 Oct, 18:22 UTC20d ago | 1° | halved by day 1 | 10.5 days | 0 |
| Tue 29 Sep, 15:36 UTC29d ago | 1° | halved by day 1 | 9.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on KAKA CINEMATICS?
At their busiest, its recent wipes averaged 1 players. 19 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on KAKA CINEMATICS?
The recent gap between wipes on KAKA CINEMATICS is about 9.6 days. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 13 hours ago the server made the world it is on now.
Population
How busy is KAKA CINEMATICS?
KAKA CINEMATICS currently has 0 of its 75 slots filled. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
How does KAKA CINEMATICS rank against other Rust servers?
Ranked #8,909 on seven-day player hours, KAKA CINEMATICS is in the top 40% of all ranked servers.
Rules and settings
Which map does KAKA CINEMATICS run?
KAKA CINEMATICS runs a procedural map of size 3,500 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on KAKA CINEMATICS?
A gather rate is not given in the name KAKA CINEMATICS. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does KAKA CINEMATICS run?
Rust network protocol 2635 and build 168909 on Linux is what KAKA CINEMATICS runs. To join, your game must match the protocol; Steam handles the update.
Is KAKA CINEMATICS online, and how reliable is it?
Right now KAKA CINEMATICS shows as online. The uptime it reports puts the last restart at about 9 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is KAKA CINEMATICS located?
Nothing about a region comes from KAKA CINEMATICS. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 157.85.95.129:28739.
Does KAKA CINEMATICS run smoothly?
The last 48 hours brought an average of 165 server fps and a floor of 1. Entities peaked at 251,923, counting buildings, deployables and all the rest of the world. At its peak it held 4,777 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include KAKA CINEMATICS?
Modded Rust servers, by live population are the Rust Heatmap lists that KAKA CINEMATICS fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on KAKA CINEMATICS mean?
gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): Slot count: 75; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags KAKA CINEMATICS publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join KAKA CINEMATICS?
Enter client.connect 157.85.95.129:28739 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.