A Shockbyte x Discord Production Rust Server
Online 157.85.94.38:27372 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:37 UTC27d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
Its recent wipes drew an average peak of 1 players. 23 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
The record of A Shockbyte x Discord Production Rust Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 1 hours ago the server made the world it is on now.
Population
How busy is A Shockbyte x Discord Production Rust Server?
Of 9,999 slots on A Shockbyte x Discord Production Rust Server, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 1. Look at 10:00 UTC for the last 48 hours: that hour averaged 0 players.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
Ranked #14,269 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 64% of all ranked servers.
Settings and rules
Which map does A Shockbyte x Discord Production Rust Server run?
A procedural map of size 1,000 with seed 50000, generated by the game, runs on A Shockbyte x Discord Production Rust Server. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name A Shockbyte x Discord Production Rust Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
The server is up at the moment: A Shockbyte x Discord Production Rust Server is online. About 3 days 3 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 2 October 2026.
Where is A Shockbyte x Discord Production Rust Server located?
Nothing about a region comes from A Shockbyte x Discord Production Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 157.85.94.38:27372.
Does A Shockbyte x Discord Production Rust Server run smoothly?
It averaged 237 server fps over the last 48 hours, with a low of 227. The world held as many as 3,008 entities, buildings and deployables included. Memory use reached 2,811 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include A Shockbyte x Discord Production Rust Server?
The Rust Heatmap lists that A Shockbyte x Discord Production Rust Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp9999 (Max players): The slot count is 9,999; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join A Shockbyte x Discord Production Rust Server?
Enter client.connect 157.85.94.38:27372 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.