Private - Raid Type Test
Online 157.85.94.33:20552 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:55 UTC13d ago | 2° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Private - Raid Type Test?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 2 hours in.
What is the wipe schedule on Private - Raid Type Test?
The record of Private - Raid Type Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 13 days 18 hours ago the server made the world it is on now.
Population
How busy is Private - Raid Type Test?
The current population of Private - Raid Type Test is 0, against 5 slots. Averaged over the past week: 0 players, peaking at 1. Look at 18:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Private - Raid Type Test rank against other Rust servers?
The top 61% of ranked servers includes Private - Raid Type Test, at #13,638 for player hours over the last seven days.
Rules and settings
Which map does Private - Raid Type Test run?
The map on Private - Raid Type Test is procedural, size 3,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Private - Raid Type Test?
No gather rate appears in the name Private - Raid Type Test. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Private - Raid Type Test run?
Rust network protocol 2635 and build 167781 is the build Private - Raid Type Test runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Private - Raid Type Test online, and how reliable is it?
Right now Private - Raid Type Test shows as online. The uptime it reports puts the last restart at about 37 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 15 October 2026.
Where is Private - Raid Type Test located?
A region is not published for Private - Raid Type Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 157.85.94.33:20552 is its address.
Does Private - Raid Type Test run smoothly?
It averaged 189 server fps over the last 48 hours, with a low of 142. Entities peaked at 47,347, counting buildings, deployables and all the rest of the world. At its peak it held 5,503 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Private - Raid Type Test?
The Rust Heatmap lists that Private - Raid Type Test fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Private - Raid Type Test mean?
The game's server browser reads the tags Private - Raid Type Test publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Private - Raid Type Test?
Enter client.connect 157.85.94.33:20552 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.