The Batcave
Offline 157.85.93.7:28015 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 05:48 UTC21d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on The Batcave?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on The Batcave?
Its rhythm cannot yet be told: too few of The Batcave's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 21 days 13 hours ago.
Player counts
How busy is The Batcave?
The last time The Batcave was seen was 21 days 11 hours ago, and it is offline now.
How does The Batcave rank against other Rust servers?
The top 71% of ranked servers includes The Batcave, at #15,960 for player hours over the last seven days.
Rules and settings
Which map does The Batcave run?
The map on The Batcave is procedural, size 2,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on The Batcave?
No gather rate appears in the name The Batcave. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does The Batcave run?
The build on The Batcave is Rust network protocol 2634 and build 166652, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is The Batcave online, and how reliable is it?
Last seen 21 days 11 hours ago, The Batcave is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 6 October 2026.
Where is The Batcave located?
A region is not published for The Batcave. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 157.85.93.7:28015 is its address.
Tags
Which Rust Heatmap lists and filters include The Batcave?
These Rust Heatmap lists include The Batcave: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on The Batcave mean?
gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags The Batcave publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join The Batcave?
Enter client.connect 157.85.93.7:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.