Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h57 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–3° · slots

A Shockbyte Rust Server

Online 157.85.93.42:24902 checked 2h ago

moddedoxide
Sp1 · players now 0/ 3
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 20:00flare: a wipe in that hourWed 17:00
0
7-day average
peak 3
#4,981
rank
top 22%
22d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 2h ago

Li2Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:50 UTC22d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes drew an average peak of 3 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 22 days 17 hours ago the server made the world it is on now.

Population

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server currently has 0 of its 3 slots filled. The average across the last seven days is 0 players; the peak reached 3. Look at 02:00 UTC for the last 48 hours: that hour averaged 2 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #4,981, in the top 22% of ranked servers.

Map and rules

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 1862422565, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on A Shockbyte Rust Server?

A gather rate is not given in the name A Shockbyte Rust Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 168909 is the build A Shockbyte Rust Server runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is A Shockbyte Rust Server online, and how reliable is it?

Online now: A Shockbyte Rust Server. About 2 days 3 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 6 October 2026.

Where is A Shockbyte Rust Server located?

A region is not published for A Shockbyte Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 157.85.93.42:24902 is its address.

Does A Shockbyte Rust Server run smoothly?

It averaged 156 server fps over the last 48 hours, with a low of 48. Entities peaked at 70,682, counting buildings, deployables and all the rest of the world. The highest memory use was 4,546 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include A Shockbyte Rust Server?

Modded Rust servers, by live population are the Rust Heatmap lists that A Shockbyte Rust Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp3 (Max players): This server has 3 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join A Shockbyte Rust Server?

Press F1 in Rust to open the console, then enter client.connect 157.85.93.42:24902. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp3
Max players This server has 3 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.