Rust HeatmapInfrared · players
IR live Players65,057 Servers11,694 Warm3,474 Fresh wipes · 3h115 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

A Shockbyte x Discord Production Rust Server

Offline 157.85.92.92:21946 checked 2d ago

moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 2
#8,902
rank
top 40%
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:41 UTC25d ago 5 – running 0
Thu 1 Oct, 13:33 UTC26d ago 3 – 1.7 days 0
Thu 1 Oct, 00:09 UTC27d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
173 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
129 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
56 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

At their busiest, its recent wipes averaged 3 players. 19 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Wipes come at irregular times on A Shockbyte x Discord Production Rust Server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 25 days 5 hours ago the server made the world it is on now.

Population

How busy is A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server went quiet 2 days 4 hours ago and is offline right now. The average across the last seven days is 0 players; the peak reached 2.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

The top 40% of ranked servers includes A Shockbyte x Discord Production Rust Server, at #8,902 for player hours over the last seven days.

Settings and rules

Which map does A Shockbyte x Discord Production Rust Server run?

A procedural map of size 2,000 with seed 15312512, generated by the game, runs on A Shockbyte x Discord Production Rust Server. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

The name A Shockbyte x Discord Production Rust Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

The build on A Shockbyte x Discord Production Rust Server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Last seen 2 days 4 hours ago, A Shockbyte x Discord Production Rust Server is offline right now. 128 of 168 hours up over the last 7 full days, which is 76%. The first record of it on Rust Heatmap is 1 October 2026.

Where is A Shockbyte x Discord Production Rust Server located?

A region is not published for A Shockbyte x Discord Production Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 157.85.92.92:21946 is its address.

Lists and filters

Which Rust Heatmap lists and filters include A Shockbyte x Discord Production Rust Server?

The Rust Heatmap lists that A Shockbyte x Discord Production Rust Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.92.92:21946 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players This server has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.