A Shockbyte Rust Server
Online 157.85.92.39:27756 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 05:40 UTC9d ago | 3° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes averaged 3 players. 46 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 9 days 19 hours ago the server made the world it is on now.
Population
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server currently has 0 of its 40 slots filled. The average across the last seven days is 0 players; the peak reached 4. Look at 04:00 UTC for the last 48 hours: that hour averaged 2 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over seven days put A Shockbyte Rust Server at #5,696, in the top 26% of ranked servers.
Settings and rules
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 3,000 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on A Shockbyte Rust Server?
The name A Shockbyte Rust Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is A Shockbyte Rust Server online, and how reliable is it?
Online now: A Shockbyte Rust Server. The uptime it reports puts the last restart at about 17 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 19 October 2026.
Where is A Shockbyte Rust Server located?
A region is not published for A Shockbyte Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 157.85.92.39:27756 is its address.
Does A Shockbyte Rust Server run smoothly?
The last 48 hours brought an average of 124 server fps and a floor of 1. Buildings, deployables and the rest of the world came to as much as 49,301 entities. Memory use reached 3,911 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include A Shockbyte Rust Server?
Modded Rust servers, by live population are the Rust Heatmap lists that A Shockbyte Rust Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join A Shockbyte Rust Server?
To join by console, open it with F1 in Rust and enter client.connect 157.85.92.39:27756. Or press Launch Rust on this page, which connects you through Steam.