Rambis's Server
Online 157.85.92.184:28559 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 21 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 02:59 UTC11d ago | 33° | – | running | 0 |
| Sun 11 Oct, 03:27 UTC18d ago | 1° | halved by day 1 | 7 days | 0 |
| Thu 1 Oct, 23:45 UTC FW27d ago | 3° | halved by day 1 | 9.2 days | 0 |
| Mon 28 Sep, 23:28 UTC30d ago | 3° | held half | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rambis's Server?
At their busiest, its recent wipes averaged 12 players. 21 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 33% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on Rambis's Server?
There is no next wipe to predict on Rambis's Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 11 days 16 hours ago.
Population
How busy is Rambis's Server?
Of 54 slots on Rambis's Server, 0 are in use right now. Averaged over the past week: 0 players, peaking at 8. Its busiest point in the last 48 hours was 01:00 UTC, averaging 2 players.
How does Rambis's Server rank against other Rust servers?
Player hours over seven days put Rambis's Server at #7,483, in the top 34% of ranked servers.
Settings and rules
Which map does Rambis's Server run?
Rambis's Server runs a procedural map of size 2,200 with seed 314, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Rambis's Server?
No gather rate appears in the name Rambis's Server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Rambis's Server run?
The build on Rambis's Server is Rust network protocol 2635 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rambis's Server online, and how reliable is it?
Online now: Rambis's Server. Its reported uptime dates the last restart to about 2 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 24 September 2026.
Where is Rambis's Server located?
Nothing about a region comes from Rambis's Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 157.85.92.184:28559.
Does Rambis's Server run smoothly?
Average server fps over the last 48 hours was 231; it never dropped below 214. Buildings, deployables and the rest of the world came to as much as 22,107 entities. The highest memory use was 3,611 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Rambis's Server?
These Rust Heatmap lists include Rambis's Server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Rambis's Server mean?
The game's server browser reads the tags Rambis's Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp54 (Max players): Slot count: 54; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rambis's Server?
Enter client.connect 157.85.92.184:28559 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.