A Shockbyte Rust Server
Offline 157.85.90.73:23950 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 19:22 UTC19d ago | 0° | – | running | 0 |
| Thu 1 Oct, 20:00 UTC FW27d ago | 4° | halved by day 3 | 8 days | 0 |
| Thu 24 Sep, 14:54 UTC34d ago | 4° | halved by day 4 | 7.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on A Shockbyte Rust Server?
The average peak across its recent wipes is 3 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3.5 it was below half in the wipes that did not hold.
What is the wipe schedule on A Shockbyte Rust Server?
No next wipe can be predicted: A Shockbyte Rust Server wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days 8 hours ago.
Population
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server went quiet 4 days 16 hours ago and is offline right now. A seven-day average of 0 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Ranked #15,349 on seven-day player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.
Settings and rules
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on A Shockbyte Rust Server?
The name A Shockbyte Rust Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does A Shockbyte Rust Server run?
The build on A Shockbyte Rust Server is Rust network protocol 2635 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is A Shockbyte Rust Server online, and how reliable is it?
Offline at the moment: A Shockbyte Rust Server was last seen 4 days 16 hours ago. It was up 61 of 168 hours across the last 7 full days, or 36% of the time. It first appears in Rust Heatmap records on 24 September 2026.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 157.85.90.73:23950.
Lists and filters
Which Rust Heatmap lists and filters include A Shockbyte Rust Server?
The Rust Heatmap lists that A Shockbyte Rust Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join A Shockbyte Rust Server?
To join by console, open it with F1 in Rust and enter client.connect 157.85.90.73:23950. Or press Launch Rust on this page, which connects you through Steam.