Kyle'sServer
Offline 157.85.90.226:24582 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:39 UTC24d ago | 0° | – | running | 0 |
| Sun 20 Sep, 15:54 UTC39d ago | 1° | halved by day 1 | 14 days | 1 |
| Sat 19 Sep, 22:01 UTC39d ago | 1° | – | 0.7 days | 0 |
| Sun 13 Sep, 23:13 UTC45d ago | 1° | halved by day 1 | 5.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Kyle'sServer?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on Kyle'sServer?
Wipes come at irregular times on Kyle'sServer, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 24 days 23 hours ago.
Population
How busy is Kyle'sServer?
Kyle'sServer went quiet 16 days 10 hours ago and is offline right now.
How does Kyle'sServer rank against other Rust servers?
The top 71% of ranked servers includes Kyle'sServer, at #15,405 for player hours over the last seven days.
Map and rules
Which map does Kyle'sServer run?
Kyle'sServer runs a procedural map of size 4,100 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Kyle'sServer?
The name Kyle'sServer does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Kyle'sServer run?
The build on Kyle'sServer is Rust network protocol 2634 and build 167584, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Kyle'sServer online, and how reliable is it?
Kyle'sServer is down just now; the last sighting was 16 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is Kyle'sServer located?
No region is published by Kyle'sServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. 157.85.90.226:24582 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Kyle'sServer?
Modded Rust servers, by live population are the Rust Heatmap lists that Kyle'sServer fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Kyle'sServer mean?
The game's server browser reads the tags Kyle'sServer publishes: gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): The slot count is 75; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167584 (Build): The game build here is 167584; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Kyle'sServer?
Press F1 in Rust to open the console, then enter client.connect 157.85.90.226:24582. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.