MtnDrew's Shockbyte
Offline 157.85.90.18:21452 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on MtnDrew's Shockbyte?
Its rhythm cannot yet be told: too few of MtnDrew's Shockbyte's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 54 days 1 hours ago.
Population
How busy is MtnDrew's Shockbyte?
Last seen 44 days 17 hours ago, MtnDrew's Shockbyte is offline at the moment.
How does MtnDrew's Shockbyte rank against other Rust servers?
Ranked #12,909 on seven-day player hours, MtnDrew's Shockbyte is in the top – of all ranked servers.
Rules and settings
Which map does MtnDrew's Shockbyte run?
A procedural map, generated by the game, runs on MtnDrew's Shockbyte.
What are the rules and settings on MtnDrew's Shockbyte?
The name MtnDrew's Shockbyte does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does MtnDrew's Shockbyte run?
Rust network protocol 2633 and build 163794 is the build MtnDrew's Shockbyte runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is MtnDrew's Shockbyte online, and how reliable is it?
MtnDrew's Shockbyte is down just now; the last sighting was 44 days 17 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 14 September 2026.
Where is MtnDrew's Shockbyte located?
A region is not published for MtnDrew's Shockbyte. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 157.85.90.18:21452.
Tags
Which Rust Heatmap lists and filters include MtnDrew's Shockbyte?
Modded Rust servers, by live population are the Rust Heatmap lists that MtnDrew's Shockbyte fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on MtnDrew's Shockbyte mean?
These are the tags MtnDrew's Shockbyte publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join MtnDrew's Shockbyte?
Press F1 in Rust to open the console, then enter client.connect 157.85.90.18:21452. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.