The Final Stand
Online 157.85.90.185:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 17:04 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 16:55 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 16:47 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 16:19 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 04:29 UTC5d ago | – | – | – | 2 |
| Thu 22 Oct, 04:16 UTC5d ago | – | – | – | 2 |
| Thu 22 Oct, 04:12 UTC5d ago | – | – | – | 1 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on The Final Stand?
A new world arrives every few hours on The Final Stand; there is no wipe schedule, and these resets are not wipes.
Population
How busy is The Final Stand?
Of 75 slots on The Final Stand, 0 are in use right now. A seven-day average of 0 players, with a peak of 2.
How does The Final Stand rank against other Rust servers?
Player hours over seven days put The Final Stand at #9,492, in the top 43% of ranked servers.
Map and rules
Which map does The Final Stand run?
The map on The Final Stand is procedural, size 2,200 with seed 13825, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on The Final Stand?
No gather rate appears in the name The Final Stand. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does The Final Stand run?
Rust network protocol 2635 and build 168909 on Linux is what The Final Stand runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is The Final Stand online, and how reliable is it?
Online now: The Final Stand. About 4 days 4 hours ago is when it last restarted, by its own uptime figure. It was up 96 of 96 hours across the last 4 full days, or 100% of the time. It first appears in Rust Heatmap records on 22 October 2026.
Where is The Final Stand located?
No region is published by The Final Stand. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 157.85.90.185:28015 is its address.
Does The Final Stand run smoothly?
Average server fps over the last 48 hours was 235; it never dropped below 223. Buildings, deployables and the rest of the world came to as much as 20,687 entities. The highest memory use was 5,426 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include The Final Stand?
These Rust Heatmap lists include The Final Stand: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on The Final Stand mean?
gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): Slot count: 75; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags The Final Stand publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join The Final Stand?
Enter client.connect 157.85.90.185:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.