Rust HeatmapInfrared · players
IR live Players49,195 Servers11,726 Warm3,240 Fresh wipes · 3h114 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–125° · slots

Hop Town Studio - Roleplay Media

Offline 157.85.90.101:28015 checked 33d ago

moddedoxide
Sp1 · players now 0/ 125
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,224
rank
top 71%
43d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 33d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 00:22 UTC43d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
159 / 999
190 / 999
46 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
22 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
3 / 100
21 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Hop Town Studio - Roleplay Media?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Hop Town Studio - Roleplay Media?

Hop Town Studio - Roleplay Media has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 43 days 23 hours ago the server made the world it is on now.

Player counts

How busy is Hop Town Studio - Roleplay Media?

Last seen 33 days 19 hours ago, Hop Town Studio - Roleplay Media is offline at the moment.

How does Hop Town Studio - Roleplay Media rank against other Rust servers?

Player hours over seven days put Hop Town Studio - Roleplay Media at #16,224, in the top 71% of ranked servers.

Rules and settings

Which map does Hop Town Studio - Roleplay Media run?

The map on Hop Town Studio - Roleplay Media is procedural, size 4,750 with seed 966214, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Hop Town Studio - Roleplay Media?

The name Hop Town Studio - Roleplay Media does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs build & creative, building in a sandbox, with no gathering. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Hop Town Studio - Roleplay Media run?

Rust network protocol 2633 and build 163794 is the build Hop Town Studio - Roleplay Media runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Hop Town Studio - Roleplay Media online, and how reliable is it?

Hop Town Studio - Roleplay Media is down just now; the last sighting was 33 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Hop Town Studio - Roleplay Media located?

No region is published by Hop Town Studio - Roleplay Media. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 157.85.90.101:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Hop Town Studio - Roleplay Media?

Rust build servers, Rust servers tagged creative, Rust roleplay servers and Modded Rust servers, by live population are the Rust Heatmap lists that Hop Town Studio - Roleplay Media fits. You will find it under these filters on the server list: Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Hop Town Studio - Roleplay Media mean?

gmrust (Game mode): Survival in the standard Rust form; mp125 (Max players): This server has 125 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^r (Roleplay): A server for roleplay; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^k (Build server): Base design and practice; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Hop Town Studio - Roleplay Media publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Hop Town Studio - Roleplay Media?

Enter client.connect 157.85.90.101:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp125,ptrak,$r?,v2633,^r,^c,^k,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp125
Max players This server has 125 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163794
Build This build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^r
Roleplay A server for roleplay.
^c
Creative Build what you like with no gathering, in this creative sandbox.
^k
Build server Base design and practice.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.