Mark Test Server
Offline 157.85.88.135:20387 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 08:58 UTC13d ago | 1° | – | running | 0 |
| Wed 7 Oct, 10:48 UTC22d ago | 1° | halved by day 7 | 8.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Mark Test Server?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 7 when it did not hold.
What is the wipe schedule on Mark Test Server?
Mark Test Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 13 days 7 hours ago.
Population
How busy is Mark Test Server?
Mark Test Server went quiet 24 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 1.
How does Mark Test Server rank against other Rust servers?
Ranked #9,420 on seven-day player hours, Mark Test Server is in the top 42% of all ranked servers.
Settings and rules
Which map does Mark Test Server run?
A procedural map of size 3,000 with seed 50000, generated by the game, runs on Mark Test Server. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Mark Test Server?
No gather rate appears in the name Mark Test Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Mark Test Server run?
The build on Mark Test Server is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Mark Test Server online, and how reliable is it?
Mark Test Server is down just now; the last sighting was 24 hours ago. The uptime it reports puts the last restart at about 32 hours ago. It was up 162 of 168 hours across the last 7 full days, or 96% of the time. The first record of it on Rust Heatmap is 7 October 2026.
Where is Mark Test Server located?
No region is published by Mark Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 157.85.88.135:20387.
Does Mark Test Server run smoothly?
The last 48 hours brought an average of 239 server fps and a floor of 233. Entities peaked at 48,895, counting buildings, deployables and all the rest of the world. Memory use reached 3,178 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Mark Test Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Mark Test Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Mark Test Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Mark Test Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Mark Test Server?
Enter client.connect 157.85.88.135:20387 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.