1v1v1
Offline 157.85.87.80:22970 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:15 UTC25d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on 1v1v1?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on 1v1v1?
The record of 1v1v1's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 11 hours ago.
Player counts
How busy is 1v1v1?
Last seen 13 days 8 hours ago, 1v1v1 is offline at the moment.
How does 1v1v1 rank against other Rust servers?
Ranked #15,236 on seven-day player hours, 1v1v1 is in the top 70% of all ranked servers.
Rules and settings
Which map does 1v1v1 run?
The map on 1v1v1 is procedural, size 2,500 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.
What are the rules and settings on 1v1v1?
The name 1v1v1 does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does 1v1v1 run?
Rust network protocol 2634 and build 166586 on Linux is what 1v1v1 runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is 1v1v1 online, and how reliable is it?
Offline at the moment: 1v1v1 was last seen 13 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is 1v1v1 located?
No region is published by 1v1v1. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 157.85.87.80:22970.
Lists and filters
Which Rust Heatmap lists and filters include 1v1v1?
The Rust Heatmap lists that 1v1v1 fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 1v1v1 mean?
gmrust (Game mode): Rust survival, standard rules; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166586 (Build): The game build here is 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags 1v1v1 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join 1v1v1?
Press F1 in Rust to open the console, then enter client.connect 157.85.87.80:22970. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.