ViperVille
Online 157.85.87.39:27082 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTC FW27d ago | 2° | – | running | 0 |
| Sat 26 Sep, 16:42 UTC32d ago | 2° | held half | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on ViperVille?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 23 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on ViperVille?
ViperVille has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 8 hours ago the server made the world it is on now.
Player counts
How busy is ViperVille?
The current population of ViperVille is 0, against 40 slots. Averaged over the past week: 0 players, peaking at 2.
How does ViperVille rank against other Rust servers?
The top 40% of ranked servers includes ViperVille, at #8,803 for player hours over the last seven days.
Rules and settings
Which map does ViperVille run?
The map on ViperVille is procedural, size 3,000 with seed 50000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on ViperVille?
No gather rate appears in the name ViperVille. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does ViperVille run?
The build on ViperVille is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is ViperVille online, and how reliable is it?
The server is up at the moment: ViperVille is online. About 2 days 9 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is ViperVille located?
No region is published by ViperVille. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 157.85.87.39:27082.
Does ViperVille run smoothly?
The last 48 hours brought an average of 153 server fps and a floor of 126. Buildings, deployables and the rest of the world came to as much as 50,005 entities. The highest memory use was 3,866 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include ViperVille?
These Rust Heatmap lists include ViperVille: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on ViperVille mean?
gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags ViperVille publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join ViperVille?
Press F1 in Rust to open the console, then enter client.connect 157.85.87.39:27082. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.