Rust HeatmapInfrared · players
IR live Players96,636 Servers11,821 Warm3,859 Fresh wipes · 3h527 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

WildHunt

Online 157.85.87.37:28138 checked 10m ago

quad moddedoxidesoftcore
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 21:00flare: a wipe in that hourThu 19:00
0
7-day average
peak –
#15,269
rank
top 68%
7d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10m ago

Li2Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Li3Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 68% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 21:56 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 3 on average
7 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清
EA · quad · biweekly · 2 on average
1 / 233
ProRow
quad · 2 on average
2 / 20
[EA] Softcore 1
quad · monthly · 66 on average
36 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
32 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 33 on average
12 / 150

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on WildHunt?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on WildHunt?

WildHunt has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 7 days 22 hours ago the server made the world it is on now.

Population

How busy is WildHunt?

WildHunt currently has 0 of its 40 slots filled. Averaged over the past week: 0 players.

How does WildHunt rank against other Rust servers?

Player hours over seven days put WildHunt at #15,269, in the top 68% of ranked servers. Ranked against other quad servers, it comes in at #616.

Settings and rules

Which map does WildHunt run?

A procedural map of size 2,500 with seed 50000, generated by the game, runs on WildHunt. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on WildHunt?

The name WildHunt does not specify a gather rate. 4 players is the maximum group size (quad). The server runs softcore, Facepunch's softer mode: you keep some of what you had. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does WildHunt run?

Rust network protocol 2635 and build 168909 is the build WildHunt runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is WildHunt online, and how reliable is it?

Online now: WildHunt. About 4 days 21 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 21 October 2026.

Where is WildHunt located?

Nothing about a region comes from WildHunt. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 157.85.87.37:28138 is its address.

Does WildHunt run smoothly?

Average server fps over the last 48 hours was 228; it never dropped below 191. Buildings, deployables and the rest of the world came to as much as 30,071 entities. At its peak it held 3,984 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include WildHunt?

These Rust Heatmap lists include WildHunt: Modded Rust servers, by live population. Filtering the list by Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks brings it up.

What do the server tags on WildHunt mean?

These are the tags WildHunt publishes for the game's server browser to read: gmsoftcore (Game mode): Softcore rules, which are easier; mp40 (Max players): This server has 40 slots; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join WildHunt?

To join by console, open it with F1 in Rust and enter client.connect 157.85.87.37:28138. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules, which are easier.
mp40
Max players This server has 40 slots.
ts4
Group limit Teams cap at 4.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.