WildHunt
Online 157.85.87.37:28138 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 21:56 UTC7d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on WildHunt?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on WildHunt?
WildHunt has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 7 days 22 hours ago the server made the world it is on now.
Population
How busy is WildHunt?
WildHunt currently has 0 of its 40 slots filled. Averaged over the past week: 0 players.
How does WildHunt rank against other Rust servers?
Player hours over seven days put WildHunt at #15,269, in the top 68% of ranked servers. Ranked against other quad servers, it comes in at #616.
Settings and rules
Which map does WildHunt run?
A procedural map of size 2,500 with seed 50000, generated by the game, runs on WildHunt. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on WildHunt?
The name WildHunt does not specify a gather rate. 4 players is the maximum group size (quad). The server runs softcore, Facepunch's softer mode: you keep some of what you had. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does WildHunt run?
Rust network protocol 2635 and build 168909 is the build WildHunt runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is WildHunt online, and how reliable is it?
Online now: WildHunt. About 4 days 21 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 21 October 2026.
Where is WildHunt located?
Nothing about a region comes from WildHunt. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 157.85.87.37:28138 is its address.
Does WildHunt run smoothly?
Average server fps over the last 48 hours was 228; it never dropped below 191. Buildings, deployables and the rest of the world came to as much as 30,071 entities. At its peak it held 3,984 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include WildHunt?
These Rust Heatmap lists include WildHunt: Modded Rust servers, by live population. Filtering the list by Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks brings it up.
What do the server tags on WildHunt mean?
These are the tags WildHunt publishes for the game's server browser to read: gmsoftcore (Game mode): Softcore rules, which are easier; mp40 (Max players): This server has 40 slots; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join WildHunt?
To join by console, open it with F1 in Rust and enter client.connect 157.85.87.37:28138. Or press Launch Rust on this page, which connects you through Steam.