Rust HeatmapInfrared · players
IR live Players52,558 Servers11,680 Warm3,201 Fresh wipes · 3h137 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

IRAQI

Online 157.85.87.216:23419 checked 10m ago

moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Wed 08:00flare: a wipe in that hourThu 08:00
0
7-day average
peak 2
#7,261
rank
top 33%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10m ago

Li2Players

AveragePeakWipe
00.511.5208:0013:0017:0023:0003:0008:00Wiped Wed 28 Oct, 08:31 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
05010015020008:0013:0017:0023:0003:0008:00Wiped Wed 28 Oct, 08:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:31 UTC1d ago – – running 0
Sat 24 Oct, 08:35 UTC5d ago 2 halved by day 2 4 days 0
Fri 23 Oct, 18:45 UTC5d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
71 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
21 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on IRAQI?

The average peak across its recent wipes is 2 players. 8 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on IRAQI?

No next wipe can be predicted: IRAQI wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 hours ago.

Player counts

How busy is IRAQI?

Of 40 slots on IRAQI, 0 are in use right now. A seven-day average of 0 players, with a peak of 2. Look at 11:00 UTC for the last 48 hours: that hour averaged 2 players.

How does IRAQI rank against other Rust servers?

Player hours over seven days put IRAQI at #7,261, in the top 33% of ranked servers.

Rules and settings

Which map does IRAQI run?

IRAQI runs a procedural map of size 3,500 with seed 1862422565, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on IRAQI?

No gather rate appears in the name IRAQI. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does IRAQI run?

The build on IRAQI is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is IRAQI online, and how reliable is it?

The server is up at the moment: IRAQI is online. The uptime it reports puts the last restart at about 22 hours ago. 72 of 120 hours up over the last 5 full days, which is 60%. It first appears in Rust Heatmap records on 23 October 2026.

Where is IRAQI located?

No region is published by IRAQI. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 157.85.87.216:23419.

Does IRAQI run smoothly?

Average server fps over the last 48 hours was 113; it never dropped below 89. Buildings, deployables and the rest of the world came to as much as 69,085 entities. The highest memory use was 3,676 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include IRAQI?

These Rust Heatmap lists include IRAQI: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on IRAQI mean?

The game's server browser reads the tags IRAQI publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join IRAQI?

Press F1 in Rust to open the console, then enter client.connect 157.85.87.216:23419. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.