Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h107 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

Oh Yes server

Offline 157.85.87.211:22541 checked 23h ago

moddedoxide
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 19:00flare: a wipe in that hourTue 18:00
0
7-day average
peak –
#15,426
rank
top 69%
23d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 23h ago

Li2Players

AveragePeak
0123419:0000:0004:0009:0013:0018:00

Hourly average and peak, UTC.

Li3Server performance

05010015020019:0000:0004:0009:0013:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Oh Yes server?

Oh Yes server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 23 days 21 hours ago the server made the world it is on now.

Player counts

How busy is Oh Yes server?

Oh Yes server went quiet 23 hours ago and is offline right now. A seven-day average of 0 players.

How does Oh Yes server rank against other Rust servers?

Player hours over seven days put Oh Yes server at #15,426, in the top 69% of ranked servers.

Settings and rules

Which map does Oh Yes server run?

A procedural map of size 4,000 with seed 897176852, generated by the game, runs on Oh Yes server. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Oh Yes server?

The name Oh Yes server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Oh Yes server run?

Rust network protocol 2635 and build 168909 is the build Oh Yes server runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Oh Yes server online, and how reliable is it?

Last seen 23 hours ago, Oh Yes server is offline right now. The uptime it reports puts the last restart at about 13 hours ago. It was up 163 of 168 hours across the last 7 full days, or 97% of the time. The first record of it on Rust Heatmap is 4 October 2026.

Where is Oh Yes server located?

No region is published by Oh Yes server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 157.85.87.211:22541 is its address.

Does Oh Yes server run smoothly?

It averaged 97 server fps over the last 48 hours, with a low of 58. Buildings, deployables and the rest of the world came to as much as 91,615 entities. The highest memory use was 3,658 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Oh Yes server?

The Rust Heatmap lists that Oh Yes server fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Oh Yes server mean?

The game's server browser reads the tags Oh Yes server publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Oh Yes server?

To join by console, open it with F1 in Rust and enter client.connect 157.85.87.211:22541. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players This server has 40 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.