Rust HeatmapInfrared · players
IR live Players96,692 Servers11,879 Warm4,099 Fresh wipes · 3h168 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–75° · slots

DRIFT 2X EU | Coming Soon | Private Playtesting

Online EU 157.85.87.201:28015 checked 6m ago

2x weekly wipes vanillamoddedoxide
Sp1 · players now 0/ 75
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 18:00flare: a wipe in that hourTue 16:00
0
7-day average
peak 1
#14,833
rank
top 67% · #2524 in EU
13d ago
last wipe
weekly schedule
23h
next wipe
Wed 28 Oct, 17:49 UTC
UTC checked 6m ago

Li2Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Li3Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct10 Oct16 Oct21 Oct27 Oct

Top 67% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 17:49 UTC, in 23h. Its weekly schedule tag · low confidence

1.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 3

Coming wipes

23h
Wed 28 Oct, 17:49 UTC
7d 23h
Wed 4 Nov, 17:49 UTC
9d 1h
Thu 5 Nov, 19:00 UTC
FW
14d 23h
Wed 11 Nov, 17:49 UTC
21d 23h
Wed 18 Nov, 17:49 UTC
28d 23h
Wed 25 Nov, 17:49 UTC
35d 23h
Wed 2 Dec, 17:49 UTC
37d 1h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 14 OctWed 7 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:49 UTC13d ago 8 – running 2
Wed 7 Oct, 19:28 UTC19d ago 10 halved by day 3 6.9 days 1
Mon 5 Oct, 15:54 UTC22d ago 9 held half 2.1 days 1
Sun 4 Oct, 11:53 UTC23d ago 11 – 1.2 days 1
Thu 1 Oct, 15:10 UTC26d ago 8 held half 2.9 days 0
Thu 1 Oct, 00:48 UTC26d ago 8 – 0.6 days 2
Tue 29 Sep, 17:11 UTC28d ago 8 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Pyccкий
EU · groups of 150+ · 2x · weekly · 322 on average
45 / 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 288 on average
542 / 1000
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10
EU · groups of 300+ · 2x · weekly · 265 on average
91 / 500
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
EU · groups of 300+ · 2x · weekly · 258 on average
372 / 420
РОССИЯ / КЛАССИКА X2 / THIS IS RUST! (23.10)
EU · groups of 12+ · 2x · weekly · 214 on average
179 / 200
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 125 on average
61 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on DRIFT 2X EU | Coming Soon | Private Playtesting?

At their busiest, its recent wipes averaged 9 players. 5 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. It fell below half by day 3 when it did not hold.

What is the wipe schedule on DRIFT 2X EU | Coming Soon | Private Playtesting?

Too few wipes are recorded on DRIFT 2X EU | Coming Soon | Private Playtesting to confirm its schedule; the tag is what the prediction follows. Due on Wednesday 28 October at 17:49 UTC: the next wipe. 13 days ago the server made the world it is on now. The tags list a weekly wipe.

Population

How busy is DRIFT 2X EU | Coming Soon | Private Playtesting?

The current population of DRIFT 2X EU | Coming Soon | Private Playtesting is 0, against 75 slots. A seven-day average of 0 players, with a peak of 1.

How does DRIFT 2X EU | Coming Soon | Private Playtesting rank against other Rust servers?

Top 67% of ranked servers and #2,524 in Europe: that is DRIFT 2X EU | Coming Soon | Private Playtesting at #14,833 for player hours over seven days.

Settings and rules

Which map does DRIFT 2X EU | Coming Soon | Private Playtesting run?

DRIFT 2X EU | Coming Soon | Private Playtesting runs a procedural map of size 3,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on DRIFT 2X EU | Coming Soon | Private Playtesting?

2x gather is what DRIFT 2X EU | Coming Soon | Private Playtesting advertises in its name. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does DRIFT 2X EU | Coming Soon | Private Playtesting run?

Rust network protocol 2634 and build 167781 is the build DRIFT 2X EU | Coming Soon | Private Playtesting runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is DRIFT 2X EU | Coming Soon | Private Playtesting online, and how reliable is it?

Right now DRIFT 2X EU | Coming Soon | Private Playtesting shows as online. Its reported uptime dates the last restart to about 5 days 21 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 29 September 2026.

Where is DRIFT 2X EU | Coming Soon | Private Playtesting located?

The EU tag is how DRIFT 2X EU | Coming Soon | Private Playtesting lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 157.85.87.201:28015 is its address.

Does DRIFT 2X EU | Coming Soon | Private Playtesting run smoothly?

It averaged 231 server fps over the last 48 hours, with a low of 170. Buildings, deployables and the rest of the world came to as much as 23,482 entities. At its peak it held 4,223 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include DRIFT 2X EU | Coming Soon | Private Playtesting?

The Rust Heatmap lists that DRIFT 2X EU | Coming Soon | Private Playtesting fits are: 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on DRIFT 2X EU | Coming Soon | Private Playtesting mean?

gmrust (Game mode): Survival in the standard Rust form; mp75 (Max players): The slot count is 75; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe are the tags DRIFT 2X EU | Coming Soon | Private Playtesting publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join DRIFT 2X EU | Coming Soon | Private Playtesting?

To join by console, open it with F1 in Rust and enter client.connect 157.85.87.201:28015. Or press Launch Rust on this page, which connects you through Steam. https://driftrust.com is where its website is.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp75
Max players The slot count is 75.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly It wipes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.