DRIFT 2X EU | Coming Soon | Private Playtesting
Online EU 157.85.87.201:28015 checked 6m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Wednesday 28 October, 17:49 UTC, in 23h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:49 UTC13d ago | 8° | – | running | 2 |
| Wed 7 Oct, 19:28 UTC19d ago | 10° | halved by day 3 | 6.9 days | 1 |
| Mon 5 Oct, 15:54 UTC22d ago | 9° | held half | 2.1 days | 1 |
| Sun 4 Oct, 11:53 UTC23d ago | 11° | – | 1.2 days | 1 |
| Thu 1 Oct, 15:10 UTC26d ago | 8° | held half | 2.9 days | 0 |
| Thu 1 Oct, 00:48 UTC26d ago | 8° | – | 0.6 days | 2 |
| Tue 29 Sep, 17:11 UTC28d ago | 8° | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on DRIFT 2X EU | Coming Soon | Private Playtesting?
At their busiest, its recent wipes averaged 9 players. 5 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. It fell below half by day 3 when it did not hold.
What is the wipe schedule on DRIFT 2X EU | Coming Soon | Private Playtesting?
Too few wipes are recorded on DRIFT 2X EU | Coming Soon | Private Playtesting to confirm its schedule; the tag is what the prediction follows. Due on Wednesday 28 October at 17:49 UTC: the next wipe. 13 days ago the server made the world it is on now. The tags list a weekly wipe.
Population
How busy is DRIFT 2X EU | Coming Soon | Private Playtesting?
The current population of DRIFT 2X EU | Coming Soon | Private Playtesting is 0, against 75 slots. A seven-day average of 0 players, with a peak of 1.
How does DRIFT 2X EU | Coming Soon | Private Playtesting rank against other Rust servers?
Top 67% of ranked servers and #2,524 in Europe: that is DRIFT 2X EU | Coming Soon | Private Playtesting at #14,833 for player hours over seven days.
Settings and rules
Which map does DRIFT 2X EU | Coming Soon | Private Playtesting run?
DRIFT 2X EU | Coming Soon | Private Playtesting runs a procedural map of size 3,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on DRIFT 2X EU | Coming Soon | Private Playtesting?
2x gather is what DRIFT 2X EU | Coming Soon | Private Playtesting advertises in its name. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does DRIFT 2X EU | Coming Soon | Private Playtesting run?
Rust network protocol 2634 and build 167781 is the build DRIFT 2X EU | Coming Soon | Private Playtesting runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is DRIFT 2X EU | Coming Soon | Private Playtesting online, and how reliable is it?
Right now DRIFT 2X EU | Coming Soon | Private Playtesting shows as online. Its reported uptime dates the last restart to about 5 days 21 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 29 September 2026.
Where is DRIFT 2X EU | Coming Soon | Private Playtesting located?
The EU tag is how DRIFT 2X EU | Coming Soon | Private Playtesting lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 157.85.87.201:28015 is its address.
Does DRIFT 2X EU | Coming Soon | Private Playtesting run smoothly?
It averaged 231 server fps over the last 48 hours, with a low of 170. Buildings, deployables and the rest of the world came to as much as 23,482 entities. At its peak it held 4,223 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include DRIFT 2X EU | Coming Soon | Private Playtesting?
The Rust Heatmap lists that DRIFT 2X EU | Coming Soon | Private Playtesting fits are: 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
What do the server tags on DRIFT 2X EU | Coming Soon | Private Playtesting mean?
gmrust (Game mode): Survival in the standard Rust form; mp75 (Max players): The slot count is 75; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe are the tags DRIFT 2X EU | Coming Soon | Private Playtesting publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join DRIFT 2X EU | Coming Soon | Private Playtesting?
To join by console, open it with F1 in Rust and enter client.connect 157.85.87.201:28015. Or press Launch Rust on this page, which connects you through Steam. https://driftrust.com is where its website is.
