S|W
Online 157.85.87.146:23324 checked 6m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on S|W?
Its rhythm cannot yet be told: too few of S|W's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 7 days 17 hours ago the server made the world it is on now.
Population
How busy is S|W?
Of 40 slots on S|W, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 2.
How does S|W rank against other Rust servers?
Player hours over seven days put S|W at #9,664, in the top 43% of ranked servers.
Map and rules
Which map does S|W run?
S|W runs a procedural map of size 3,000 with seed 618226138, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on S|W?
No gather rate appears in the name S|W. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does S|W run?
Rust network protocol 2635 and build 167781 is the build S|W runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is S|W online, and how reliable is it?
The server is up at the moment: S|W is online. About 2 days 15 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 21 October 2026.
Where is S|W located?
Nothing about a region comes from S|W. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 157.85.87.146:23324 is its address.
Does S|W run smoothly?
The last 48 hours brought an average of 150 server fps and a floor of 123. The world held as many as 45,569 entities, buildings and deployables included. Memory use reached 3,854 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include S|W?
These Rust Heatmap lists include S|W: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on S|W mean?
The game's server browser reads the tags S|W publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join S|W?
Press F1 in Rust to open the console, then enter client.connect 157.85.87.146:23324. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.