Pirate's Haven | Nassau | PvE | RP
Online 157.85.86.85:26063 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:15 UTC FW27d ago | 1° | – | running | 0 |
| Mon 28 Sep, 23:31 UTC30d ago | 1° | held half | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Pirate's Haven | Nassau | PvE | RP?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Pirate's Haven | Nassau | PvE | RP?
Its rhythm cannot yet be told: too few of Pirate's Haven | Nassau | PvE | RP's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 9 hours ago.
Population
How busy is Pirate's Haven | Nassau | PvE | RP?
Pirate's Haven | Nassau | PvE | RP currently has 0 of its 75 slots filled. A seven-day average of 0 players.
How does Pirate's Haven | Nassau | PvE | RP rank against other Rust servers?
Player hours over seven days put Pirate's Haven | Nassau | PvE | RP at #15,338, in the top 69% of ranked servers.
Map and rules
Which map does Pirate's Haven | Nassau | PvE | RP run?
Pirate's Haven | Nassau | PvE | RP runs a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Pirate's Haven | Nassau | PvE | RP?
No gather rate appears in the name Pirate's Haven | Nassau | PvE | RP. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Pirate's Haven | Nassau | PvE | RP run?
The build on Pirate's Haven | Nassau | PvE | RP is Rust network protocol 2635 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Pirate's Haven | Nassau | PvE | RP online, and how reliable is it?
Online now: Pirate's Haven | Nassau | PvE | RP. Its reported uptime dates the last restart to about 5 days 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 28 September 2026.
Where is Pirate's Haven | Nassau | PvE | RP located?
A region is not published for Pirate's Haven | Nassau | PvE | RP. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 157.85.86.85:26063.
Does Pirate's Haven | Nassau | PvE | RP run smoothly?
The last 48 hours brought an average of 237 server fps and a floor of 223. Entities peaked at 8,181, counting buildings, deployables and all the rest of the world. The highest memory use was 3,023 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Pirate's Haven | Nassau | PvE | RP?
These Rust Heatmap lists include Pirate's Haven | Nassau | PvE | RP: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Pirate's Haven | Nassau | PvE | RP mean?
The game's server browser reads the tags Pirate's Haven | Nassau | PvE | RP publishes: gmrust (Game mode): Survival in the standard Rust form; mp75 (Max players): The slot count is 75; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Pirate's Haven | Nassau | PvE | RP?
Press F1 in Rust to open the console, then enter client.connect 157.85.86.85:26063. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.