Rust HeatmapInfrared · players
IR live Players87,370 Servers11,874 Warm3,991 Fresh wipes · 3h171 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

myserver1

Online 157.85.86.75:23974 checked 11m ago

moddedoxide
Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 21:00flare: a wipe in that hourTue 18:00
0
7-day average
peak 2
#9,060
rank
top 41%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 11m ago

Li2Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Li3Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:40 UTC FW25d ago 2 – running 0
Thu 1 Oct, 01:31 UTC26d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
184 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
176 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
150 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
54 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on myserver1?

At their busiest, its recent wipes averaged 2 players. 2 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on myserver1?

Its rhythm cannot yet be told: too few of myserver1's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 25 days 23 hours ago.

Population

How busy is myserver1?

myserver1 currently has 0 of its 4 slots filled. A seven-day average of 0 players, with a peak of 2.

How does myserver1 rank against other Rust servers?

Player hours over seven days put myserver1 at #9,060, in the top 41% of ranked servers.

Map and rules

Which map does myserver1 run?

The map on myserver1 is procedural, size 4,000 with seed 1374978814, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on myserver1?

No gather rate appears in the name myserver1. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does myserver1 run?

The build on myserver1 is Rust network protocol 2635 and build 167781, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is myserver1 online, and how reliable is it?

Right now myserver1 shows as online. About 3 days 23 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is myserver1 located?

Nothing about a region comes from myserver1. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 157.85.86.75:23974.

Does myserver1 run smoothly?

It averaged 104 server fps over the last 48 hours, with a low of 77. The world held as many as 90,326 entities, buildings and deployables included. Memory use reached 5,689 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include myserver1?

The Rust Heatmap lists that myserver1 fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on myserver1 mean?

The game's server browser reads the tags myserver1 publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join myserver1?

To join by console, open it with F1 in Rust and enter client.connect 157.85.86.75:23974. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp4
Max players The slot count is 4.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.