myserver1
Online 157.85.86.75:23974 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:40 UTC FW25d ago | 2° | – | running | 0 |
| Thu 1 Oct, 01:31 UTC26d ago | 2° | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on myserver1?
At their busiest, its recent wipes averaged 2 players. 2 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on myserver1?
Its rhythm cannot yet be told: too few of myserver1's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 25 days 23 hours ago.
Population
How busy is myserver1?
myserver1 currently has 0 of its 4 slots filled. A seven-day average of 0 players, with a peak of 2.
How does myserver1 rank against other Rust servers?
Player hours over seven days put myserver1 at #9,060, in the top 41% of ranked servers.
Map and rules
Which map does myserver1 run?
The map on myserver1 is procedural, size 4,000 with seed 1374978814, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on myserver1?
No gather rate appears in the name myserver1. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does myserver1 run?
The build on myserver1 is Rust network protocol 2635 and build 167781, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is myserver1 online, and how reliable is it?
Right now myserver1 shows as online. About 3 days 23 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is myserver1 located?
Nothing about a region comes from myserver1. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 157.85.86.75:23974.
Does myserver1 run smoothly?
It averaged 104 server fps over the last 48 hours, with a low of 77. The world held as many as 90,326 entities, buildings and deployables included. Memory use reached 5,689 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include myserver1?
The Rust Heatmap lists that myserver1 fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on myserver1 mean?
The game's server browser reads the tags myserver1 publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join myserver1?
To join by console, open it with F1 in Rust and enter client.connect 157.85.86.75:23974. Or press Launch Rust on this page, which connects you through Steam.