Rust HeatmapInfrared · players
IR live Players35,778 Servers11,612 Warm2,872 Fresh wipes · 3h59 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–2° · slots

[Bio] Private Server

Offline 157.85.86.211:28015 checked 7h ago

moddedoxide
Sp1 · players now 1/ 2
50% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 04:00flare: a wipe in that hourTue 20:00
1
7-day average
peak 2
#3,896
rank
top 18%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 7h ago

Li2Players

AveragePeak
00.511.5204:0012:0020:0004:0012:0020:00

Hourly average and peak, UTC.

Li3Server performance

02040608004:0012:0020:0004:0012:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.4 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW26d ago 2 – running 0
Sat 19 Sep, 09:09 UTC38d ago 1 held half 12.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 160 on average
39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
20 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [Bio] Private Server?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [Bio] Private Server?

Its rhythm cannot yet be told: too few of [Bio] Private Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 26 days 9 hours ago.

Population

How busy is [Bio] Private Server?

[Bio] Private Server went quiet 7 hours ago and is offline right now. Averaged over the past week: 1 players, peaking at 2. Its busiest point in the last 48 hours was 14:00 UTC, averaging 2 players.

How does [Bio] Private Server rank against other Rust servers?

Player hours over seven days put [Bio] Private Server at #3,896, in the top 18% of ranked servers.

Map and rules

Which map does [Bio] Private Server run?

[Bio] Private Server runs a procedural map of size 3,000 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [Bio] Private Server?

The name [Bio] Private Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [Bio] Private Server run?

Rust network protocol 2635 and build 168909 is the build [Bio] Private Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [Bio] Private Server online, and how reliable is it?

Last seen 7 hours ago, [Bio] Private Server is offline right now. About 39 hours ago is when it last restarted, by its own uptime figure. It was up 157 of 168 hours across the last 7 full days, or 93% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is [Bio] Private Server located?

No region is published by [Bio] Private Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 157.85.86.211:28015.

Does [Bio] Private Server run smoothly?

Average server fps over the last 48 hours was 60; it never dropped below 60. The world held as many as 52,288 entities, buildings and deployables included. Memory use reached 3,207 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [Bio] Private Server?

These Rust Heatmap lists include [Bio] Private Server: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on [Bio] Private Server mean?

The game's server browser reads the tags [Bio] Private Server publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join [Bio] Private Server?

To join by console, open it with F1 in Rust and enter client.connect 157.85.86.211:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players This server has 2 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.