DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY
Online 157.85.86.162:28618 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 24% of all ranked servers, and #336 of the quad servers (top 40%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:58 UTC26d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY?
At their busiest, its recent wipes averaged 2 players. 2 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY?
DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 26 days 4 hours ago.
Player counts
How busy is DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY?
The current population of DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY is 0, against 10 slots. Averaged over the past week: 0 players, peaking at 2. Look at 22:00 UTC for the last 48 hours: that hour averaged 1 players.
How does DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY rank against other Rust servers?
Ranked #5,428 on seven-day player hours, DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY is in the top 24% of all ranked servers. Ranked against other quad servers, it comes in at #336.
Settings and rules
Which map does DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY run?
DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY runs a procedural map of size 3,000 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY?
The name DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY does not specify a gather rate. A group can have at most 4 players (quad). The server runs softcore, A more forgiving Facepunch mode, keeping part of your loot. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY run?
The build on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY online, and how reliable is it?
Online now: DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY. About 15 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 2 October 2026.
Where is DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY located?
No region is published by DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 157.85.86.162:28618 is its address.
Does DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY run smoothly?
It averaged 204 server fps over the last 48 hours, with a low of 151. Entities peaked at 50,641, counting buildings, deployables and all the rest of the world. Memory use reached 3,453 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY?
The Rust Heatmap lists that DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY fits are: Rust build servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What do the server tags on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY mean?
The game's server browser reads the tags DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY publishes: gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp10 (Max players): The slot count is 10; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY?
Enter client.connect 157.85.86.162:28618 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.