RustApex
Offline 157.85.85.122:23127 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 18:10 UTC2d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustApex?
At their busiest, its recent wipes averaged 1 players. 2 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on RustApex?
Its rhythm cannot yet be told: too few of RustApex's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 2 days 16 hours ago the server made the world it is on now.
Player counts
How busy is RustApex?
The last time RustApex was seen was 2 days 14 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.
How does RustApex rank against other Rust servers?
Player hours over seven days put RustApex at #10,803, in the top 49% of ranked servers.
Map and rules
Which map does RustApex run?
The map on RustApex is procedural, size 4,250 with seed 2034431724, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on RustApex?
No gather rate appears in the name RustApex. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does RustApex run?
The build on RustApex is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is RustApex online, and how reliable is it?
Offline at the moment: RustApex was last seen 2 days 14 hours ago. 1 of 48 hours up over the last 2 full days, which is 2%. Rust Heatmap has had it on record since 26 October 2026.
Where is RustApex located?
A region is not published for RustApex. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 157.85.85.122:23127.
Tags
Which Rust Heatmap lists and filters include RustApex?
Modded Rust servers, by live population are the Rust Heatmap lists that RustApex fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on RustApex mean?
These are the tags RustApex publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp125 (Max players): The slot count is 125; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join RustApex?
To join by console, open it with F1 in Rust and enter client.connect 157.85.85.122:23127. Or press Launch Rust on this page, which connects you through Steam.