Rust HeatmapInfrared · players
IR live Players75,437 Servers11,810 Warm3,743 Fresh wipes · 3h107 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–125° · slots

RustApexUA

Offline 157.85.85.122:21800 checked 1d ago

moddedoxide
Sp1 · players now 0/ 125
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 00:00flare: a wipe in that hourTue 05:00
0
7-day average
peak –
#15,348
rank
top 69%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 1d ago

Li2Players

AveragePeakWipe
0123400:0001:0002:0003:0004:0005:00Wiped Tue 27 Oct, 00:27 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
05010015020000:0001:0002:0003:0004:0005:00Wiped Tue 27 Oct, 00:27 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 01:01 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
132 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
102 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
29 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on RustApexUA?

The record of RustApexUA's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 43 hours ago.

Population

How busy is RustApexUA?

The last time RustApexUA was seen was 39 hours ago, and it is offline now. A seven-day average of 0 players.

How does RustApexUA rank against other Rust servers?

The top 69% of ranked servers includes RustApexUA, at #15,348 for player hours over the last seven days.

Map and rules

Which map does RustApexUA run?

RustApexUA runs a procedural map of size 4,250 with seed 1929959448, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on RustApexUA?

A gather rate is not given in the name RustApexUA. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does RustApexUA run?

Rust network protocol 2635 and build 168909 is the build RustApexUA runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is RustApexUA online, and how reliable is it?

Last seen 39 hours ago, RustApexUA is offline right now. About 1 hours ago is when it last restarted, by its own uptime figure. The first record of it on Rust Heatmap is 27 October 2026.

Where is RustApexUA located?

A region is not published for RustApexUA. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 157.85.85.122:21800.

Does RustApexUA run smoothly?

The last 48 hours brought an average of 140 server fps and a floor of 117. Buildings, deployables and the rest of the world came to as much as 101,012 entities. The highest memory use was 3,866 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include RustApexUA?

These Rust Heatmap lists include RustApexUA: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on RustApexUA mean?

gmrust (Game mode): Survival in the standard Rust form; mp125 (Max players): This server has 125 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags RustApexUA publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join RustApexUA?

Enter client.connect 157.85.85.122:21800 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp125
Max players This server has 125 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.