A Shockbyte x Discord Production Rust Server
Online 157.85.85.118:20041 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:56 UTC25d ago | 3° | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
At their busiest, its recent wipes averaged 3 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
Its rhythm cannot yet be told: too few of A Shockbyte x Discord Production Rust Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 11 hours ago.
Player counts
How busy is A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server currently has 0 of its 20 slots filled. The average across the last seven days is 0 players.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
Ranked #15,262 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 69% of all ranked servers.
Map and rules
Which map does A Shockbyte x Discord Production Rust Server run?
The map on A Shockbyte x Discord Production Rust Server is procedural, size 2,270 with seed 1586544950, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
The name A Shockbyte x Discord Production Rust Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
The server is up at the moment: A Shockbyte x Discord Production Rust Server is online. The uptime it reports puts the last restart at about 3 days 11 hours ago. It was up 143 of 168 hours across the last 7 full days, or 85% of the time. The first record of it on Rust Heatmap is 4 October 2026.
Where is A Shockbyte x Discord Production Rust Server located?
No region is published by A Shockbyte x Discord Production Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 157.85.85.118:20041.
Does A Shockbyte x Discord Production Rust Server run smoothly?
The last 48 hours brought an average of 224 server fps and a floor of 192. Buildings, deployables and the rest of the world came to as much as 24,234 entities. Memory use reached 2,988 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include A Shockbyte x Discord Production Rust Server?
Modded Rust servers, by live population are the Rust Heatmap lists that A Shockbyte x Discord Production Rust Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): This server has 20 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join A Shockbyte x Discord Production Rust Server?
Press F1 in Rust to open the console, then enter client.connect 157.85.85.118:20041. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
