A Sharkbite test server
Online 157.85.85.10:22459 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:12 UTC20d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on A Sharkbite test server?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on A Sharkbite test server?
The record of A Sharkbite test server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 20 days 11 hours ago the server made the world it is on now.
Player counts
How busy is A Sharkbite test server?
The current population of A Sharkbite test server is 0, against 25 slots. Averaged over the past week: 0 players.
How does A Sharkbite test server rank against other Rust servers?
Ranked #15,339 on seven-day player hours, A Sharkbite test server is in the top 69% of all ranked servers.
Settings and rules
Which map does A Sharkbite test server run?
The map on A Sharkbite test server is procedural, size 3,600 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on A Sharkbite test server?
No gather rate appears in the name A Sharkbite test server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does A Sharkbite test server run?
Rust network protocol 2635 and build 167231 is the build A Sharkbite test server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is A Sharkbite test server online, and how reliable is it?
Online now: A Sharkbite test server. About 2 days 8 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 4 October 2026.
Where is A Sharkbite test server located?
Nothing about a region comes from A Sharkbite test server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 157.85.85.10:22459.
Does A Sharkbite test server run smoothly?
It averaged 120 server fps over the last 48 hours, with a low of 34. Buildings, deployables and the rest of the world came to as much as 69,296 entities. Memory use reached 4,273 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include A Sharkbite test server?
These Rust Heatmap lists include A Sharkbite test server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on A Sharkbite test server mean?
The game's server browser reads the tags A Sharkbite test server publishes: gmrust (Game mode): Survival in the standard Rust form; mp25 (Max players): The slot count is 25; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs167231 (Build): The game build here is 167231; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join A Sharkbite test server?
To join by console, open it with F1 in Rust and enter client.connect 157.85.85.10:22459. Or press Launch Rust on this page, which connects you through Steam.